MechQuest

MechQuest is an online Flash based single-player sci-fi role-playing video game developed by Artix Entertainment. MechQuest centers on mecha combat and was updated on a weekly basis.[1] Players can play for free or pay a one time fee which grants access to more game content like: a Starship, missions/events, and special Mechas.

MechQuest
Logo of MechQuest
Developer(s)Artix Entertainment
Publisher(s)Artix Entertainment
EngineAdobe Flash
Platform(s)Microsoft Windows
ReleaseOctober 1st, 2007
Genre(s)Sci-Fi Role-Playing
Mode(s)Single-player

Gameplay

MechQuest is a single player RPG; however the character data is stored on a server. Players control their character via pointing and clicking on the screen in various areas to navigate the player character to the point where they click. Most items are activated either simply by running into them, or by pressing a button that will appear when the point is reached (when outside of battle). Battles are presented in two ways, Mecha battles and energy blade battles, both battle styles are similar to a traditional RPG in that much of its game play revolves around fighting enemies in a turn based system. Mecha Battles features a set of many types of attacks but the player must spend energy points to use them.

G.E.A.R.S. University Houses

G.E.A.R.S. University Houses are groups that the players can join so they can participate in competitive activities. There are three houses available for players to join: house WolfBlade holds G.E.A.R.S. warriors and heroes, house of RuneHawk is a refuge for science and magic alike, and house of MystRaven is for tricksters who enjoy pranks and shenanigans.

Plot

The player controls a mecha pilot from an unknown location and the game begins with the player on a starship that's heading towards the planet Loreon so he/she can attend G.E.A.R.S. University in Soluna City. After joining the university the player is educated and trained in the art of mecha and energy blade combat. The player soon discovers the threat that is posed by the Shadowscythe empire, who plans to assimilate the entire Galaxy, so the player sets out to stop the Shadowscythe evil plans.

Holiday events

MechQuest has several recurring holiday events. These include New Years Day, Valentine's Day, April Fools' Day[2] Halloween[3](named "Mogloween" in game), Christmas (named Frostval in game), Friday the 13th, Talk Like a Pirate Day and Thanksgiving.

Critical reception

Nic Stransky complimented the graphics and simplicity of the game, but wrote that melee could feel inconsistent and that players may wish for more strategy.[4] MMOHuts praised MechQuest for: "Running on flash, for having a classic RPG style turn-based combat, and plenty of gear available for purchase."[5]

gollark: Then, whenever you even think of milk, write a JS program or something to begin associating negative feelings with it.
gollark: If you have milk, sell it on eBay or something to get rid of it.
gollark: Of course, the longer-term plan is to infiltrate Intel HQ and make processors execute MIR instead of unsafe machine code.
gollark: Rust's async things, for instance, *may* implode if you run a blocking task in a normal async thing instead of using the dedicated threadpool for it.
gollark: In the case where it's a language runtime doing it it is quite possibly just doing cooperative multitasking internally, yes.

See also

References

  1. Mohammed Afzal. (Jun 4, 2009). "Warlic Interview". Onrpg. Retrieved 13 February 2013.
  2. Suzie Ford (6 April 2009). "Artix April Fools Fun". WarCry Network. Archived from the original on 16 June 2012. Retrieved 13 February 2013.
  3. Suzie Ford (30 October 2009). "Artix Entertainment: Happy Mogloween!". WarCry Network. Archived from the original on 16 January 2015. Retrieved 13 February 2013.
  4. Nic Stransky (13 March 2008). "MechQuest Live View". RPG Vault. IGN. Archived from the original on 6 April 2009. Retrieved 28 December 2010.
  5. "MechQuest". mmohut. Archived from the original on 2013-03-06. Retrieved 2013-02-13.
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