Mazes of Fate

Mazes of Fate is a first-person role-playing video game developed by Argentinian[1] studio Sabarasa and published by Graffiti Entertainment for the Game Boy Advance. The Game Boy Advance version was released exclusively in North America on December 12, 2006, becoming the third Argentinian video game published outside of Central America.[1][2][3]

Mazes of Fate
Developer(s)Sabarasa
Publisher(s)
Designer(s)Javier Otaegui
Platform(s)Game Boy Advance
Nintendo DS
ReleaseGame Boy Advance
  • NA: December 12, 2006
Nintendo DS
  • EU: July 25, 2008
  • NA: September 9, 2008
Genre(s)Role-playing
Mode(s)Single-player

A reconversion, titled Mazes of Fate DS, was released for the Nintendo DS on July 25, 2008 in Europe and on September 9, 2008 in North America. It improved on the original by fixing bugs present in the original, introducing a 3D engine in dungeons as a replacement of fake-3D, adding new secret areas in dungeons, and including new dungeon maps. A major bug in the DS port removed the challenge of combat by making nearly all enemies killable before they can approach the player and start counterattacking.[4]

Plot

The dark fantasy world where the story is set is soon to be facing divine punishment. The ancient gods, disgusted by humanity’s pride, intend to wipe mankind out and replace it with a new, more submissive race of goatmen, but this plan is not unavoidable. One party of adventurers take it upon themselves to fight back "against overwhelming odds" so that humanity is not sentenced to a fate "that may be worse than death."[5]

Traveling with the protagonist are potentially six allies, who gradually get recruited, or ask to join the adventurers.[5]

Gameplay

Mazes of Fate is a real-time first-person role-playing game in which the player takes controls of up to three characters. It bears similarities to older games in its genre, including Eye of the Beholder. When the player starts the game, he or she can either choose from three different pre-generated characters - a Warrior, a Rogue, and a Mage - or create a custom character. The Warrior's abilities are tilted towards power, the Rogue's abilities are tilted towards speed and thief-related abilities, and the Mage's abilities are tilted towards magic and spells. In the DS version of the game, the number of pre-generated characters player may choose from is increased to seven. In addition to the original three characters, he or she can also play as a Priest, an Assassin (an agile warrior using mostly daggers and knives), a Valkyrie (a different type of warrior specializing in two-handed and ranged weapons), or as an alternative type of Warrior specializing in two-handed weapons.
The game has three different types of areas the player can explore - dungeons, the overworld, and civilized locations. The dungeons are the primary area where battles are fought, the overworld is a hub which leads to dungeons and civilized locations, and civilized locations often act to advance the story and purchase and sell items.

Reception

Reception
Review scores
PublicationScore
DSGBA
GameSpotN/A6.6/10[6]
GameZoneN/A7.8/10[7]
IGN4/10[4]6.5/10[8]
Nintendo World ReportN/A6.5/10[9]
Aggregate score
Metacritic49/100[10]65/100[11]

The Game Boy Advance version received "mixed" reviews, while the DS version received "generally unfavorable reviews", according to video game review aggregator Metacritic.[10][11]

Sales were affected by the fact that in 2006, when the game was published the life cycle of the Game Boy Advance was ending since the Nintendo DS was already available.

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gollark: They literally do nothing with this except use it to write simple integrals slightly differently.
gollark: I mean, *look* at this.
gollark: AQA ones might be different, but we do Edexcel and they're mostly fairly trivial.
gollark: The only "difficult but rewarding" stuff here is extension papers like STEP and they don't really have... teaching... for that.

References

  1. "Mazes of Fate". GamesIndustry.biz. Retrieved July 11, 2019.
  2. "Protothea (PC) Specs". CNET. Retrieved July 11, 2019.
  3. "Scratches Release Information for PC - GameFAQs". gamefaqs.gamespot.com. Retrieved July 11, 2019.
  4. DeVries, Jack (October 9, 2008). "Mazes of Fate DS Review". IGN. Retrieved January 13, 2016.
  5. Mazes of Fate - IGN, retrieved July 11, 2019
  6. VanOrd, Kevin (January 9, 2007). "Mazes of Fate Review". GameSpot. Retrieved January 13, 2016.
  7. Platt, Dylan (December 28, 2006). "Mazes of Fate - GBA - Review". GameZone. Archived from the original on November 14, 2007. Retrieved January 13, 2016.
  8. DeVries, Jack (February 23, 2007). "Mazes of Fate Review". IGN. Retrieved January 13, 2016.
  9. Trammell, David (February 17, 2007). "Mazes of Fate (GBA)". Nintendo World Report. Retrieved January 13, 2016.
  10. "Mazes of Fate DS for DS Reviews". Metacritic. Retrieved January 13, 2016.
  11. "Mazes of Fate for Game Boy Advance Reviews". Metacritic. Retrieved January 13, 2016.
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