Matt Mihaly

Matthew ("Matt") Mihaly (born June 21, 1972) is an American CEO/founder of Iron Realms Entertainment, a game designer, investor, executive, entrepreneur, and prominent member of the Burning Man community as creator and operator of the website Burn.Life. He is the founder and former CEO of Sparkplay Media, and COO of ZipZap Inc. He is known for pioneering the sale of virtual assets and virtual currency in online games, dating to the late 1990s. His MUD pseudonym is Sarapis.[1]

Biography

Mihaly attended Cornell University in Ithaca, New York, receiving a bachelor's degree in political science in 1994. During college, he became involved with MUDs, especially Avalon: The Legend Lives, where he was a god, as well as BatMUD.[2]

In 1996, Mihaly founded Iron Realms Entertainment and served as lead designer and producer on Achaea.

In 1997, he pioneered the Virtual Asset Sales (VAS) model, holding auctions for virtual weapons and armor in Achaea, the first business to use this business model.

In 1999, he built the first hard to soft currency exchange in an online game, allowing players to exchange earned in-game gold for purchased credits.

In 2000, he served as Senior Consultant to the Secretary-General of the United Nations-sponsored World Summit of Young Entrepreneurs, in New York, New York, leading development of a system with very low technology requirements to permit entrepreneurs in impoverished 3rd-world countries to participate.[3]

He has since overseen the release of four additional successful MUDs. He speaks at conferences like Dragoncon,[4] the Game Developers Conference[5] and the Social Gaming Summit.[6]

He served as technical editor on Richard Bartle's book, Designing Virtual Worlds,[7] and contributed an essay to Lee Sheldon's book, Character Development and Storytelling for Games.[8]

In 2007, Iron Realms announced it was spinning off Sparkplay Media[9] from Iron Realms to produce Earth Eternal, a 3D anthropomorphic MMO built to be largely streamed on demand under his leadership.

In 2008, he raised $4.25 million from venture capital firms Redpoint Ventures and Prism Ventureworks[10] in order to expand the development of Sparkplay's platform and games, and raised another $3 million subsequently.

In 2010, after never leaving Open Beta, Sparkplay Media ran out of money and sold Earth Eternal to a subsidiary of Time Warner in a joint venture in Asia. In the early morning hours of September 1, 2010, the Earth Eternal forums and game were taken offline. A Japanese version of the game, published by Sankando, who had licensed Earth Eternal from Sparkplay, was launched with some changes in 2011.

In 2013, he published a response to former Federal Reserve chairman Alan Greenspan entitled "Bitcoin and Intrinsic Value".[11]

In 2014, Mihaly was Chief Operating Officer (COO) of the bitcoin-related company ZipZap Inc.[12]

In 2014, he created Burn.Life,[13] a site and blog about Burning Man, notably including the widely distributed Visual History of Burning Man.[14]

In 2016, he announced that he was leading the creation of a new science fiction MUD from Iron Realms called Starmourn.[15]

Games

  • Achaea, Dreams of Divine Lands (Lead Designer, Producer; Iron Realms, 1997-2005)
  • Aetolia, the Midnight Age (Creative Director; Iron Realms, 2001)
  • Imperian (Creative Director; Iron Realms, 2003)
  • Lusternia (Creative Director; Iron Realms, 2004)
  • Midkemia Online (Creative Director; Iron Realms, 2009)
  • Tears of Polaris (Creative Director; Iron Realms, 2008 - never released and permanently cancelled)
  • Earth Eternal (Creative Director, Sparkplay Media 2009)
  • Starmourn (Executive Producer, Creative Director; Iron Realms, 2017 - announced launch window)

Notes and references

  1. Davis, Steven (2006-09-08). "The World of text MMOs / MUDs - An Interview with Matt Mihaly, CEO of Iron Realms Entertainment". PlayNoEvil. Archived from the original on October 2, 2008. Retrieved 2010-05-20.
  2. Neely, Kim (1994-12-01). "Caught in the Net". Rolling Stone (696): 61–66.
  3. "Wired Article on World Summit of Young Entrepreneurs"
  4. "Dragoncon session" Archived 2006-11-06 at the Wayback Machine
  5. "Archived copy". Archived from the original on 2014-06-06. Retrieved 2014-05-21.CS1 maint: archived copy as title (link)
  6. "Social Gaming Summit" Archived 2008-04-10 at the Wayback Machine
  7. Bartle, Richard (2003). Designing Virtual Worlds. New Riders. ISBN 0-13-101816-7.
  8. "Character Development and Storytelling for Games
  9. "Sparkplay Media". Archived from the original on 2007-11-17. Retrieved 2018-12-02.
  10. Prism Ventureworks
  11. Mihaly, Matt. "Bitcoin and Intrinsic Value". Retrieved 9 December 2013.
  12. Bowles, Nellie (2014-02-07). "Bitcoin! Get Your Bitcoin Here!". Retrieved 7 February 2014.
  13. Burn.Life
  14. Visual History of Burning Man Archived 2016-03-18 at the Wayback Machine
  15. Mihaly, Matt. "A New Iron Realms MUD - Starmourn". YMLP. Iron realms.
gollark: It isn't. Without it, there would basically not be a case against youtube-dl at all.
gollark: Again, it's the DMCA which makes the maybe-usable-to-violate-copyright things problematic in the first place.
gollark: I'm not blaming Github, I just think the DMCA is an awful law because of this sort of thing.
gollark: Which also forbids all kinds of other reverse engineering.
gollark: Not ones with the DMCA's anticircumvention bit.
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