Mahjong Tiles (Unicode block)
Mahjong Tiles is a Unicode block containing characters depicting the standard set of tiles used in the game of Mahjong.
Mahjong Tiles | |
---|---|
Range | U+1F000..U+1F02F (48 code points) |
Plane | SMP |
Scripts | Common |
Symbol sets | Mahjong tile symbols |
Assigned | 44 code points |
Unused | 4 reserved code points |
Unicode version history | |
5.1 | 44 (+44) |
Note: [1][2] |
Block
Mahjong Tiles[1][2] Official Unicode Consortium code chart (PDF) | ||||||||||||||||
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F | |
U+1F00x | π | π | π | π | π | π | π | π | π | π | π | π | π | π | π | π |
U+1F01x | π | π | π | π | π | π | π | π | π | π | π | π | π | π | π | π |
U+1F02x | π | π‘ | π’ | π£ | π€ | π₯ | π¦ | π§ | π¨ | π© | πͺ | π« | ||||
Notes |
Emoji
The Mahjong Tiles block contains one emoji: U+1F004.[3][4]
It defaults to an emoji presentation and has two standardized variants defined to specify emoji-style (U+FE0F VS16) or text presentation (U+FE0E VS15).[5]
U+ | 1F004 |
base code point | π |
base+VS15 (text) | ποΈ |
base+VS16 (emoji) | ποΈ |
History
The following Unicode-related documents record the purpose and process of defining specific characters in the Mahjong Tiles block:
Version | Final code points[lower-alpha 1] | Count | L2 ID | WG2 ID | Document |
---|---|---|---|---|---|
5.1 | U+1F000..1F02B | 44 | L2/05-256 | N2975 | Proposal to add Mahjong symbols to ISO/IEC 10646, 2005-08-22 |
N2953 (pdf, doc) | Umamaheswaran, V. S. (2006-02-16), "7.4.12", Unconfirmed minutes of WG 2 meeting 47, Sophia Antipolis, France; 2005-09-12/15 | ||||
L2/06-088 | "7.4.12", Unconfirmed minutes of WG 2 meeting 47, 2006-02-22 | ||||
N3103 (pdf, doc) | Umamaheswaran, V. S. (2006-08-25), "M48.8.25", Unconfirmed minutes of WG 2 meeting 48, Mountain View, CA, USA; 2006-04-24/27 | ||||
L2/06-306 | N3147 | Everson, Michael (2006-09-12), Proposal to encode Mahjong, Domino, and Draughts symbols in the UCS | |||
N3162 | Proposal to add Mahjong symbols to ISO/IEC 10646, 2006-09-23 | ||||
L2/07-171 | N3171 | Chen, Zhuang; Everson, Michael; Lu, Qin; Sekiguchi, Masuhiro; Shih-Shyeng, Tseng; Wei, Lin-Mei; West, Andrew (2006-09-27), Proposal to encode Mahjong, Domino, and Draughts symbols in the UCS | |||
N3153 (pdf, doc) | Umamaheswaran, V. S. (2007-02-16), "M49.14", Unconfirmed minutes of WG 2 meeting 49 AIST, Akihabara, Tokyo, Japan; 2006-09-25/29 | ||||
L2/07-268 | N3253 (pdf, doc) | Umamaheswaran, V. S. (2007-07-26), "M50.4c", Unconfirmed minutes of WG 2 meeting 50, Frankfurt-am-Main, Germany; 2007-04-24/27, Correcting the glyphs for 4 Mahjong Tiles and annotating the name for another Tile. | |||
L2/11-438[lower-alpha 2][lower-alpha 3] | N4182 | Edberg, Peter (2011-12-22), Emoji Variation Sequences (Revision of L2/11-429) | |||
|
gollark: Trial division? Even *PotatOS* has better code.
gollark: MUAHAHAHAHA. NONE are safe from principal component analysis.
gollark: Oh, palaiologos prΓ«empted me.
gollark: But does it have the optimizations of GNU yes?
gollark: As such, you should keep it.
References
- "Unicode character database". The Unicode Standard. Retrieved 2016-07-09.
- "Enumerated Versions of The Unicode Standard". The Unicode Standard. Retrieved 2016-07-09.
- "UTR #51: Unicode Emoji". Unicode Consortium. 2020-02-11.
- "UCD: Emoji Data for UTR #51". Unicode Consortium. 2020-01-28.
- "UTS #51 Emoji Variation Sequences". The Unicode Consortium.
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External links
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