Lydia, Kansas

Lydia is an unincorporated community in Wichita County, Kansas, United States.[1] It is located between Leoti and Lakin.

Lydia, Kansas
KDOT map of Wichita County (legend)
Lydia
Lydia
Coordinates: 38°16′42″N 101°17′30″W[1]
CountryUnited States
StateKansas
CountyWichita
Elevation
3,255 ft (992 m)
Time zoneUTC-6 (CST)
  Summer (DST)UTC-5 (CDT)
Area code620
FIPS code20-43300
GNIS ID484564

History

A post office was opened in Lydia in 1888, and remained in operation until it was discontinued in 1928.[2]

gollark: It could record locally and upload later, though.
gollark: This person apparently reverse-engineered it statically, not at runtime, but it *can* probably detect if you're trying to reverse-engineer it a bit while running.
gollark: > > App behavior changes slightly if they know you're trying to figure out what they're doing> this sentence makes no sense to me, "if they know"? he's dissecting the code as per his own statement, thus looking at rows of text in various format. the app isn't running - so how can it change? does the app have self-awareness? this sounds like something out of a bad sci-fi movie from the 90's.It's totally possible for applications to detect and resist being debugged a bit.
gollark: > this is standard programming dogma, detailed logging takes a lot of space and typically you enable logging on the fly on clients to catch errors. this is literally cookie cutter "how to build apps 101", and not scary. or, phrased differently, is it scary if all of that logging was always on? obviously not as it's agreed upon and detailed in TikTok's privacy policy (really), so why is it scary that there's an on and off switch?This is them saying that remotely configurable logging is fine and normal; I don't think them being able to arbitrarily gather more data is good.
gollark: > on the topic of setting up a proxy server - it's a very standard practice to transcode and buffer media via a server, they have simply reversed the roles here by having server and client on the client, which makes sense as transcoding is very intensive CPU-wise, which means they have distributed that power requirement to the end user's devices instead of having to have servers capable of transcoding millions of videos.Transcoding media locally is not the same as having some sort of locally running *server* to do it.

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