Lums: The Game of Light and Shadows

Lums: The Game of Light and Shadows (or simply Lums) is an indie video game released in 2013. It was developed by Prague-based studio Hyperbolic Magnetism. The game is currently available only for iOS but an Android version was in development and released.[1]

Lums: The Game of Light and Shadows
Developer(s)Hyperbolic Magnetism
Designer(s)Ján Ilavský
Programmer(s)Vladimír Hrinčár
Platform(s)iOS
Release23 July 2013
Genre(s)Action Puzzle video game
Mode(s)Single-player

Development

Development for the game took two years for a two-person team, Vladimír Hrinčár and Ján Ilavský. The game was finished and released in July 2013. It was supported by Apple who even advertised it on the App Store site. The game was bought by 13,000 people and downloaded for free by another 130,000 people. The Android version was scheduled for 2014.[1]

Plot

The world of Lums has been invaded by Vampires. The only way to defeat them is to expose them to Light.

Gameplay

The game features gameplay similar to Angry Birds. Players area tasked to get vampires out of shadows so they can be killed by light. To do it they use 5 types of Lums. Instead of just shooting Lums players have to direct their movement. It is also possible to use a nuclear weapon to kill vampires, however there is only one weapon for free in the game with an in-app purchase to buy more. There are 3 stars to achieve in every level with each stars opening new levels.[2][3]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic80/100[4]
Review score
PublicationScore
TouchArcade[5]

The game has received generally positive reviews from critics. It was praised for its originality, gameplay and graphics.[4]

Lums also won Czech Game of 2013 Award for the Artistic Contribution to Czech Video Game Creation.

gollark: It will admittedly require spamming all nearby/present for a while devices with random MAC addresses with RTS frames for each known person, but that's probably fine.
gollark: They quite like the idea, so I can probably have a few raspberry pis and speakers for this.
gollark: Well, I wanted to automatically play per-person theme music upon entry of people to the computer science department at school.
gollark: It's not particularly evil, since it will only be used to identify opting-in things.
gollark: But I skimmed a paper on it and apparently the randomization can be workarounded in some cases by sending RTS frames with the device's "hardcoded" MAC address and seeing if you get a CTS frame back.

References

  1. Bach, Martin (12 March 2014). "Vývoj her v Česku v roce 2013 – část 2". Games.cz. Retrieved 15 April 2014.
  2. Ford, Eric. "'Lums' Review – A Brilliant and Refreshing Puzzler". touch arcade. Retrieved 15 April 2014.
  3. Bedford, John. "Lums iPhone Review". Modojo. Retrieved 15 April 2014.
  4. "Lums for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved 23 December 2018.
  5. Ford, Eric (4 August 2013). "'Lums' Review – A Brilliant and Refreshing Puzzler". TouchArcade. Retrieved 23 December 2018.
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