List of games using SDL
This is a list of notable games, gaming engines, and arcade or game-console emulators that make use of Simple DirectMedia Layer (SDL), a cross-platform software library that abstracts platforms' graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on many operating systems.
Games using SDL
- 0 A.D.[1]
- CorsixTH[2]
- Dwarf Fortress
- Cube 2: Sauerbraten
- FTL: Faster Than Light[3]
- N++
- Secret Maryo Chronicles[4]
- SuperTux
- Amnesia: The dark descent
- Urban Terror
- They Bleed Pixels
- Wesnoth[5]
- Xonotic
- Zod Engine
- BEEP (video game)
- Freespace 2 Open (as of release 3.8.0)[6]
- VVVVVV
- Factorio[7]
- Half-Life 2
- Counter-Strike: Source
- Team Fortress 2
- Counter-Strike: Global Offensive
Games which use SDL for the Linux version only
- OpenTTD[8]
- Unreal Tournament (SDL 1.1)
- Unreal Tournament 2004 (SDL 1.2)
- Civilization: Call To Power[9]
Game engines and level editors which use SDL for Linux and Mac versions
- Source Engine[10]
- GoldSource[11]
- Unreal Engine 1 (SDL 1.1)
- Unreal Engine 2 & 2.5 (SDL 1.2)
Game-related emulators which use SDL
Game remakes which use SDL (open source)
gollark: ↑ isomorphic to <@137565402501742592>
gollark: https://status.osmarks.net/vis/1
gollark: Ah, it does NOT, oopsie.
gollark: I'm pretty sure it does.
gollark: I'll just rechange it and DM you it.
References
- "Overview". 0 A.D. Game Info. Wildfire Games. Archived from the original on 23 February 2013. Retrieved 5 December 2012.
- "Description of the roles of rendering engines". Retrieved November 16, 2012.
- http://www.ftlgame.com/forum/viewtopic.php?f=4&t=2400
- "SMC:Development - Secret Maryo Chronicles Wiki". 30 August 2013. Retrieved 29 September 2014.
- "Compiling Wesnoth; Prerequisites". Retrieved 29 September 2014.
- http://www.hard-light.net/forums/index.php?topic=93812.0
- "Friday Facts #235 - 0.16 stable". Factorio. Retrieved 2019-07-18.
- "OpenTTD". Retrieved 29 September 2014.
sdl to be able to draw on the screen (not needed on Windows and Mac OS X).
- "Simple DirectMedia Layer". 2005-04-15. Archived from the original on 2005-04-15. Retrieved 2019-11-14.
- "Porting the Source Engine to Linux: Valve's Lessons Learned" (PDF). Nvidia. Retrieved 6 November 2014.
- SDL2.0 can be found among the libraries in the Steam version of the game
- Larabel, Michael (21 March 2014). "Details On Crytek's CRYENGINE Linux Engine Port". Phoronix. Retrieved 29 September 2014.
- GitHub - MonoGame/MonoGame.Dependencies: The MonoGame binary dependencies submodule., MonoGame, 2019-11-07, retrieved 2019-11-14
- "DOSBox, an x86 emulator with DOS". DOSBox. Retrieved 29 September 2014.
DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms.
- "Hatari". Retrieved 29 September 2014.
Hatari is an Atari ST/STE/TT/Falcon emulator for GNU/Linux, BSD, Mac OS X, Windows and other systems which are supported by the SDL library.
- "Mednafen - Multi-system Emulator". Retrieved 29 September 2014.
Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
- "Getting Support - ZSNES Documentation". ZSNES. Retrieved 29 September 2014.
SDL (Simple DirectMedia Layer) is an API required for running ZSNES on UNIX-like operating systems.
- OpenRA on GitHub
- OpenRCT2 on GitHub
- OpenXCom on GitHub
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