List of game middleware
Middleware for games is a piece of software that is integrated into a game engine to handle some specialized aspect it, such as physics, graphics or networking.
Notable
- Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK
- SpeedTree - vegetation programming and modelling software products
- Nvidia GameWorks - visual FX, physics, particle and fluid simulations
- xaitment - customizable and modular game AI software for navigation mesh generation, pathfinding, character behavioral modeling and more
- Bink Video - video file format, video compression tools and playback library from RAD Game Tools.
- Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views...
AI: Pathfinding, collisions
- AiLive - a suite of game AI middleware
- Mercuna - 3D navigation middleware
Physics & Animation
- Havok - 3D physics engine
- Euphoria - 3D human animation engine created by NaturalMotion based on Dynamic Motion Synthesis
Sound
- Wwise - audio engine and authoring tools from Audiokinetic.
- FMOD
- Miles Sound System - audio authoring tools and engine developed by RAD Game Tools.
Real-Time Rendering
- trueSKY - real-time sky & weather renderer by Simul Software.
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gollark: https://www.reddit.com/r/feedthebeast/comments/9svyc4/real_time_item_transfer_between_minecraft_and/
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