Last Mission (video game)

Last Mission is a top-down multidirectional shooter developed by Data East and distributed in worldwide release for the arcades in 1986. The game is similar to Time Pilot as players have full movement control over their ship and can move it in all eight directions.

Last Mission
Arcade title screen
Developer(s)Data East
Publisher(s)Data East
Composer(s)David Whittaker (C64)
Platform(s)Arcade, Commodore 64, ZX Spectrum
Release1986
Genre(s)Multidirectional shooter
Mode(s)Single-player, two-player
CabinetVertical
CPUM6809
SoundYM2203, M6502
Display240 x 256 pixels, 1024 colors

Plot

The players assume the role of an alien-humanoid space pilot who has been exiled from their home galaxy for committing an unlearned crime. The only way the player character can return is to restore their honor; the only way to do so is to invade and defeat the alien invaders who have been known to frequently attack the player character's people using a ship called the Main Fighter.

Reception

In Japan, Game Machine listed Last Mission on their December 1, 1986 issue as being the fourth most-successful table arcade unit of the year.[1]

gollark: I think in most situations you want the non-fallthrough behavior and should have to explicitly opt into fallthrough, or even just have pattern matching which lets you specify ors.
gollark: That makes some sense, and newer language developers must just have copied it due to bee.
gollark: Ah yes, that.
gollark: Pattern matching is just better.
gollark: I really don't get why people thought switch/case with fallthrough by default was a good idea.

References

  1. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 297. Amusement Press, Inc. 1 December 1986. p. 23.


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