Knockout Kings 2001

Knockout Kings 2001 is a video game released for PlayStation on October 30, 2000 and on PlayStation 2 on February 5, 2001.

Knockout Kings 2001
Developer(s)Black Ops Entertainment
Publisher(s)EA Sports
SeriesKnockout Kings
Platform(s)PlayStation, PlayStation 2
ReleasePlayStation
  • NA: October 30, 2000
  • EU: November 23, 2000
PlayStation 2
  • NA: February 5, 2001
  • EU: March 9, 2001
  • JP: May 24, 2001
Genre(s)Boxing
Mode(s)Single-player, 2 players

Reception

Reception
Aggregate score
AggregatorScore
Metacritic84/100 (PS)[1]
81/100 (PS2)[2]
Review scores
PublicationScore
EGM7/10 (PS)
7.33/10 (PS2)
Game Informer9/10
GameSpotUS versions
8.9/10 (PS)[3]
4.8/10 (PS2)[4]
UK versions
7.3/10 (PS)
6.3/10 (PS2)
IGN8.2/10 (PS)[5]
8.6/10 (PS2)[6]
Next Generation (PS)[7]
(PS2)[8]

The game was reviewed to positive reviews except for the US GameSpot for the PlayStation 2. That review was critical.

John Gaudiosi of Next Generation said that while the PlayStation version was "a good boxing game, it's still not as good as it could be. Also, if you played KK2000, you won't find much of a difference."[7] Rob Smolka of the same magazine later said of the PS2 version, "Honoring the strategy of boxing as much as the ferocity, this should enthrall fans of the sport."[8]

gollark: This is because, unlike physics and such, it is not really testable.
gollark: Philosophers are obsolete, as we can just procedurally generate philosophy on-demand.
gollark: That is *so* many monoids.
gollark: Idea: replace philosophers with GPT-3.
gollark: Oh yes, at least 3 maths.

References

  1. "Knockout Kings 2001". Metacritic.
  2. "Knockout Kings 2001". Metacritic.
  3. "Knockout Kings 2001 Review".
  4. "Knockout Kings 2001 Review".
  5. "Knockout Kings 2001 - IGN" via www.ign.com.
  6. "Knockout Kings 2001 - IGN" via www.ign.com.
  7. Gaudiosi, John (January 2001). "Knockout Kings 2001 (PS)". Next Generation. No. 73. Imagine Media. p. 106. Retrieved April 1, 2020.
  8. Smolka, Rob (April 2001). "Knockout Kings 2001 (PS2)". Next Generation. No. 76. Imagine Media. p. 78. Retrieved March 28, 2020.


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