King Salmon (video game)
King Salmon: The Big Catch (キングサーモン) is a 1992 Sega Genesis/Mega Drive fishing video game that was developed by HOT・B/Sage's Creation and was released by Vic Tokai in North America. It was due for release in Europe by July, but the plan was cancelled.[2]
King Salmon | |
---|---|
North American cover art | |
Developer(s) | Hot-B Sage's Creation |
Publisher(s) | Vic Tokai Sega |
Composer(s) | Masaharu Iwata |
Platform(s) | Sega Genesis/Mega Drive |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player |
Gameplay
Players participate in a big fishing derby; and spend a day catching as many king salmon as possible. Many activities of real-life fishing are included like driving the boat, assembling the lure onto the fishing rod and overcome a motley crew of fishermen at the same time.
As players become successful in catching fish, they become stronger and more adept fishermen themselves. This system operates similar to a role-playing video game. Players can choose between a leisurely fishing trip that involves the aspect of fishing on a sunny afternoon or a championship mode where the game's story takes effect.[3] One of the settings in the game is Vancouver Island; one of the places where king salmon are abundant.
Passwords allow players to resume where they left off.[4]
References
- Electronic Gaming Monthly #38, pg. 35
- "King Salmon - Realistic Fishing". Super Play 13. Vol. 3 no. 4. Future Publishing. August 1992. p. 38.
- "Gameplay information". Ram Burglar. Retrieved 2013-05-24.
- "Password information" (in Japanese). at-ninja.jp. Retrieved 2013-01-27.