Kalasin F.C.
Kalasin Football Club (Thai สโมสรฟุตบอลจังหวัดกาฬสินธุ์), is a Thai semi professional football club based in Kalasin Province. The club was formed in 2010 and entered the Thai League 3 Northern Region.
Full name | Kalasin Football Club สโมสรฟุตบอลจังหวัดกาฬสินธุ์ | |||
---|---|---|---|---|
Nickname(s) | Pong lang (โปงลางคะนอง) | |||
Short name | KSFC | |||
Founded | 2010 | |||
Ground | Kalasin Town municipality Stadium Kalasin, Thailand | |||
Capacity | 5,000 | |||
Owner | Kalasin F.C. Limited Partnership | |||
Chairman | Chanuwat Waramit | |||
Head Coach | vacant | |||
League | Thai League 3 | |||
|
Stadium and locations
Coordinates | Location | Stadium | Capacity | Year |
---|---|---|---|---|
16°25′02″N 103°31′11″E | Kalasin | Kalasin Town municipality Stadium | 5,000 | 2010–2017 |
Season by season record
Season | League | FA Cup | League Cup | Top goalscorer | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Division | P | W | D | L | F | A | Pts | Pos | Name | Goals | |||
2010 | Northeast | 30 | 10 | 5 | 15 | 48 | 69 | 35 | 11th | ||||
2011 | Northeast | 30 | 10 | 10 | 10 | 46 | 38 | 40 | 8th | ||||
2012 | Northeast | 30 | 11 | 8 | 11 | 45 | 39 | 41 | 10th | R1 | |||
2013 | Northeast | 30 | 11 | 11 | 8 | 37 | 33 | 44 | 8th | R2 | |||
2014 | Northeast | 26 | 9 | 11 | 6 | 31 | 28 | 38 | 6th | QR2 | |||
2015 | Northeast | 34 | 10 | 9 | 15 | 45 | 52 | 39 | 12th | Not Enter | QR1 | ||
2016 | Northeast | 26 | 15 | 2 | 9 | 39 | 30 | 47 | 3rd | Not Enter | QR1 | ||
2017 | T3 Upper | 26 | 10 | 4 | 12 | 34 | 40 | 34 | 9th | R1 | R1 | 7 | |
2018 | T3 Upper | 26 | 4 | 9 | 13 | 20 | 39 | 21 | 14th | Not Enter | QR1 | 6 | |
2019 | T4 Northeast | 24 | 4 | 8 | 12 | 26 | 51 | 20 | 13th | QR | 1st QR | 7 |
Champions | Runners-up | Third Place | Promoted | Relegated |
|
|
|
Current squad
Note: Flags indicate national team as defined under FIFA eligibility rules. Players may hold more than one non-FIFA nationality.
|
|
gollark: So, squid, *can* you create a 3D-positioned 2D subcanvas or what?
gollark: Just sticking in some "3DCanvas" function to get a usable 2D one working with in-world screenness would be much nicer than manual whatever's.
gollark: We could have a fourth spatial dimension of ridiculousness.
gollark: Not necessarily/
gollark: So, is that a yes...?
References
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.