Jamil Moledina

Jamil Moledina works in the videogame industry doing business development.[1] He was born in Mombasa, Kenya, raised in London and Los Angeles, and now lives in San Francisco.[2] He works at Google as the Games Strategic Lead for Google Play, managing games curation strategy for key partners on the default Android store, as well as curating the games portfolio for Daydream, Google's VR platform.[3] He was previously the CEO of Wormhole Games, the makers of "Tank Nation."[4] Prior to that he was VP Business Development for Funzio, the makers of "Crime City,",[5] through their acquisition by GREE.[6] Moledina previously directed business development at the EA Partners studio of Electronic Arts, where he created and managed the EA Arthouse initiative to sign and publish indie downloadable games such as "Shank" and "DeathSpank."[7] He also served on the Board of Directors of the International Game Developers Association, the professional association of the game industry.

Moledina was previously on the editorial side of the games business, having worked for United Business Media in the CMP Game Group, where his role was executive director of the Game Developers Conference (GDC), the world's largest game industry-only event.[8] Prior to that, Jamil served as editor-in-chief of the leading game industry magazine, Game Developer. He previously worked as a corporate lawyer.

Moledina is also a writer. His science fiction novel, titled Tearing the Sky, was published in winter 2010.[9] He is currently working on a new writing project.

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