Exception handling syntax
Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes. Syntax for exception handling varies between programming languages, partly to cover semantic differences but largely to fit into each language's overall syntactic structure. Some languages do not call the relevant concept "exception handling"; others may not have direct facilities for it, but can still provide means to implement it.
Most commonly, error handling uses a try...[catch...][finally...]
block, and errors are created via a throw
statement, but there is significant variation in naming and syntax.
Catalogue of exception handling syntaxes
Ada
The Wikibook Ada Programming has a page on the topic of: Exceptions |
- Exception declarations
Some_Error : exception;
- Raising exceptions
raise Some_Error;
raise Some_Error with "Out of memory"; -- specific diagnostic message
- Exception handling and propagation
with Ada.Exceptions, Ada.Text_IO;
procedure Foo is
Some_Error : exception;
begin
Do_Something_Interesting;
exception -- Start of exception handlers
when Constraint_Error =>
... -- Handle constraint error
when Storage_Error =>
-- Propagate Storage_Error as a different exception with a useful message
raise Some_Error with "Out of memory";
when Error : others =>
-- Handle all others
Ada.Text_IO.Put("Exception: ");
Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Name(Error));
Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Message(Error));
end Foo;
Assembly language
Most assembly languages will have a macro instruction or an interrupt address available for the particular system to intercept events such as illegal op codes, program check, data errors, overflow, divide by zero, and other such. IBM and Univac mainframes had the STXIT macro. Digital Equipment Corporation RT11 systems had trap vectors for program errors, i/o interrupts, and such. DOS has certain interrupt addresses. Microsoft Windows has specific module calls to trap program errors.
Bash
#!/usr/bin/env bash
#set -e provides another error mechanism
print_error(){
echo "there was an error"
}
trap print_error exit #list signals to trap
tempfile=`mktemp`
trap "rm $tempfile" exit
./other.sh || echo warning: other failed
echo oops)
echo never printed
One can set a trap for multiple errors, responding to any signal with syntax like:
trap 'echo Error at line ${LINENO}' ERR
BASIC
An On Error goto/gosub structure is used in BASIC and is quite different from modern exception handling; in BASIC there is only one global handler whereas in modern exception handling, exception handlers are stacked.
ON ERROR GOTO handler
OPEN "Somefile.txt" FOR INPUT AS #1
CLOSE #1
PRINT "File opened successfully"
END
handler:
PRINT "File does not exist"
END ' RESUME may be used instead which returns control to original position.
C
The most common way to implement exception handling in standard C is to use setjmp/longjmp functions:
#include <setjmp.h>
#include <stdio.h>
#include <stdlib.h>
enum { SOME_EXCEPTION = 1 } exception;
jmp_buf state;
int main(void)
{
if (!setjmp(state)) // try
{
if (/* something happened */)
{
exception = SOME_EXCEPTION;
longjmp(state, 0); // throw SOME_EXCEPTION
}
}
else switch(exception)
{
case SOME_EXCEPTION: // catch SOME_EXCEPTION
puts("SOME_EXCEPTION caught");
break;
default: // catch ...
puts("Some strange exception");
}
return EXIT_SUCCESS;
}
Microsoft-specific
Two types exist:
- Structured Exception Handling (SEH)
- Vectored Exception Handling (VEH, introduced in Windows XP)
Example of SEH in C programming language:
int filterExpression (EXCEPTION_POINTERS* ep) {
ep->ContextRecord->Eip += 8; // divide instruction may be encoded from 2 to 8 bytes
return EXCEPTION_CONTINUE_EXECUTION;
}
int main(void) {
static int zero;
__try {
zero = 1/zero;
__asm {
nop
nop
nop
nop
nop
nop
nop
}
printf ("Past the exception.\n");
} __except (filterExpression (GetExceptionInformation())) {
printf ("Handler called.\n");
}
return 0;
}
C#
A try
block must have at least one catch
or finally
clause and at most one finally
clause.
public static void Main()
{
try
{
// Code that could throw an exception.
}
catch (HttpException ex)
{
// Handles a HttpException. The exception object is stored in "ex".
}
catch (Exception)
{
// Handles any CLR exception that is not a HttpException.
// Since the exception has not been given an identifier, it cannot be referenced.
}
catch
{
// Handles anything that might be thrown, including non-CLR exceptions.
}
finally
{
// Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.
// Often used to clean up and close resources such a file handles.
// May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.
}
}
C++
#include <exception>
int main() {
try {
// do something (might throw an exception)
}
catch (const std::exception& e) {
// handle exception e
}
catch (...) {
// catches all exceptions, not already caught by a catch block before
// can be used to catch exception of unknown or irrelevant type
}
}
In C++, a resource acquisition is initialization technique can be used to clean up resources in exceptional situations. C++ intentionally does not support finally
.[1] The outer braces for the method are optional.
ColdFusion Markup Language (CFML)
Script syntax
<cfscript>
try {
//throw CF9+
throw(type="TypeOfException", message="Oops", detail="xyz");
// alternate throw syntax:
throw "Oops"; // this equivalent to the "message" value in the above example
} catch (any e) {
writeOutput("Error: " & e.message);
rethrow; //CF9+
} finally { //CF9+
writeOutput("I run even if no error");
}
</cfscript>
Adobe ColdFusion documentation[2]
Tag syntax
<cftry>
code that may cause an exception
<cfcatch ...>
<cftry>
First level of exception handling code
<cfcatch ...>
Second level of exception handling code
</cfcatch>
<cffinally>
final code
</cffinally>
</cftry>
</cfcatch>
</cftry>
Adobe ColdFusion documentation[3]
Railo-Lucee specific syntax
Added to the standard syntax above, CFML dialects of Railo and Lucee allow a retry
statement.[4]
This statement returns processing to the start of the prior try
block.
CFScript example:
try {
// code which could result in an exception
} catch (any e){
retry;
}
Tag-syntax example:
<cftry>
<!--- code which could result in an exception --->
<cfcatch>
<cfretry>
</cfcatch>
</cftry>
D
import std.stdio; // for writefln()
int main() {
try {
// do something that might throw an exception
}
catch (FooException e) {
// handle exceptions of type FooException
}
catch (Object o) {
// handle any other exceptions
writefln("Unhandled exception: ", o);
return 1;
}
return 0;
}
In D, a finally
clause or the resource acquisition is initialization technique can be used to clean up resources in exceptional situations.
Delphi
- Exception declarations
type ECustom = class(Exception) // Exceptions are children of the class Exception.
private
FCustomData: SomeType; // Exceptions may have custom extensions.
public
constructor CreateCustom(Data: SomeType); // Needs an implementation
property CustomData: SomeType read FCustomData;
end;
- Raising exceptions
raise Exception.Create('Message');
raise Exception.CreateFmt('Message with values: %d, %d',[value1, value2]); // See SysUtils.Format() for parameters.
raise ECustom.CreateCustom(X);
- Exception handling and propagation[5]
try // For finally.
try // For except.
... // Code that may raise an exception.
except
on C:ECustom do
begin
... // Handle ECustom.
... if Predicate(C.CustomData) then ...
end;
on S:ESomeOtherException do
begin
// Propagate as an other exception.
raise EYetAnotherException.Create(S.Message);
end;
on E:Exception do
begin
... // Handle other exceptions.
raise; // Propagate.
end;
end;
finally
// Code to execute whether or not an exception is raised (e.g., clean-up code).
end;
Erlang
try
% some dangerous code
catch
throw:{someError, X} -> ok; % handle an exception
error:X -> ok; % handle another exception
_:_ -> ok % handle all exceptions
after
% clean up
end
F#
In addition to the OCaml-based try...with
, F# also has the separate try...finally
construct, which has the same behavior as a try block with a finally
clause in other .NET languages.
For comparison, this is a translation of the C# sample above.
try
try
() (* Code that could throw an exception. *)
with
| :? System.Net.WebException as ex -> () (* Handles a WebException. The exception object is stored in "ex". *)
| :? exn -> () (* Handles any CLR exception. Since the exception has not been given an identifier, it cannot be referenced. *)
| _ -> () (* Handles anything that might be thrown, including non-CLR exceptions. *)
finally
()
(*
Always run when leaving the try block, regardless of whether any exceptions were thrown or whether they were handled.
Often used to clean up and close resources such a file handles.
May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.
*)
For comparison, this is translation of the OCaml sample below.
exception MyException of string * int (* exceptions can carry a value *)
let _ =
try
raise (MyException ("not enough food", 2));
printfn "Not reached"
with
| MyException (s, i) ->
printf "MyException: %s, %d\n" s i
| e -> (* catch all exceptions *)
eprintf "Unexpected exception : %O" e;
eprintf "%O" e.StackTrace
Haskell
Haskell does not have special syntax for exceptions. Instead, a try
/catch
/finally
/etc
. interface is provided by functions.
import Prelude hiding(catch)
import Control.Exception
instance Exception Int
instance Exception Double
main = do
catch
(catch
(throw (42::Int))
(\e-> print (0,e::Double)))
(\e-> print (1,e::Int))
prints
(1,42)
in analogy with this C++
#include <iostream>
using namespace std;
int main()
{
try
{throw (int)42;}
catch(double e)
{cout << "(0," << e << ")" << endl;}
catch(int e)
{cout << "(1," << e << ")" << endl;}
}
Another example is
do {
-- Statements in which errors might be thrown
} `catch` \ex -> do {
-- Statements that execute in the event of an exception, with 'ex' bound to the exception
}
In purely functional code, if only one error condition exists, the Maybe
type may be sufficient, and is an instance of Haskell's Monad
class by default. More complex error propagation can be achieved using the Error
or ErrorT
monads, for which similar functionality (using `catch`
) is supported.
Java
The Wikibook Java Programming has a page on the topic of: Exceptions |
A try
block must have at least one catch
or finally
clause and at most one finally
clause.
try {
// Normal execution path.
throw new EmptyStackException();
} catch (ExampleException ee) {
// Deal with the ExampleException.
} finally {
// Always run when leaving the try block (including finally clauses), regardless of whether any exceptions were thrown or whether they were handled.
// Often used to clean up and close resources such a file handles.
// May no be run when System.exit() is called and in other system-wide exceptional conditions (e.g. power loss).
}
JavaScript
The design of JavaScript makes loud/hard errors very uncommon. Soft/quiet errors are much more prevalent. Hard errors propagate to the nearest try
statement, which must be followed by either a single catch
clause, a single finally
clause, or both.
try {
// Statements in which exceptions might be thrown
throw new Error("error");
} catch(error) {
// Statements that execute in the event of an exception
} finally {
// Statements that execute afterward either way
}
If there is no try
statement at all, then the webpage does not crash. Rather, an error is logged to the console and the stack is cleared. However, JavaScript has the interesting quirk of asynchronous externally-invoked entry points. Whereas, in most other languages, there is always some part of the code running at all times, JavaScript does not have to run linearly from start to end. For example, event listeners, Promises, and timers can be invoked by the browser at a later point in time and run in an isolated but shared context with the rest of the code. Observe how the code below will throw a new error every 4 seconds for an indefinite period of time or until the browser/tab/computer is closed.
setInterval(function() {
throw new Error("Example of an error thrown on a 4 second interval.");
}, 4000);
Another interesting quirk is polymorphism: JavaScript can throw primitive values as errors.
try {
throw 12345; // primitive number
} catch(error) {
console.log(error); // logs 12345 as a primitive number to the console
}
Note that the catch
clause is a catch-all, which catches every type of error. There is no syntaxical ability to assign different handlers to different error types aside from experimental and presently removed Gecko extensions from many years ago. Instead, one can either propagate the error by using a throw
statement inside the catch
statement, or use multiple conditional cases. Let us compare an example in Java and its rough equivalents in JavaScript.
// Example in Java
try {
Integer i = null;
i.intValue(); // throws a NullPointerException
} catch(NullPointerException error) {
// Variable might be null
} catch(ArithmeticException error) {
// Handle problems with numbers
}
// Approximation #1 in JavaScript
try {
// Statements in which exceptions might be thrown
var example = null;
example.toString();
} catch(error) {
if (error.type === "TypeError") {
// Variable might be null
} else if (error.type === "RangeError") {
// Handle problems with numbers
}
}
// Approximation #2 in JavaScript
try {
try {
// Statements in which exceptions might be thrown
var example = null;
example.toString();
} catch(error) {
if (error.type !== "TypeError") throw error;
// Variable might be null
}
} catch(error) {
if (error.type !== "RangeError") throw error;
// Handle problems with numbers
}
Another aspect of exceptions are promises, which handle the exception asynchronously. Handling the exception asynchronously has the benefit that errors inside the error handler do not propagate further outwards.
new Promise(function() {
throw new Error("Example error!");
}).catch(function(err) {
console.log("Caught ", err);
});
Also observe how event handlers can tie into promises as well.
addEventListener("unhandledrejection", function(event) {
console.log(event.reason);
event.preventDefault(); //prevent logging the error via console.error to the console--the default behavior
});
new Promise(function() {
throw new Error("Example error!");
});
Lastly, note that, as JavaScript uses mark-and-sweep garbage-collection, there is never any memory leakage from throw statements because the browser automatically cleans dead objects—even with circular references.
try {
// Statements in which exceptions might be thrown
const obj = {};
obj.selfPropExample = obj; // circular reference
throw obj;
} catch(error) {
// Statements that execute in the event of an exception
}
Lisp
Common Lisp
(ignore-errors (/ 1 0))
(handler-case
(progn
(print "enter an expression")
(eval (read)))
(error (e) (print e)))
(unwind-protect
(progn
(print "enter an expression")
(eval (read)))
(print "This print will always be executed, similar to finally."))
Lua
Lua uses the pcall
and xpcall
functions, with xpcall
taking a function to act as a catch
block.
- Predefined function
function foo(x)
if x then
return x
else
error "Not a true value"
end
end
function attempt(arg)
success, value = pcall(foo, arg)
if not success then
print("Error: " .. tostring(value))
else
print("Returned: " .. tostring(value))
end
end
attempt("hello")
-- Returned: hello
attempt(nil)
-- Error: stdin:5: Not a true value
attempt({})
-- Returned: table: 00809308
if foo(42) then print "Success" end
-- Success
- Anonymous function
if pcall(
function()
-- Do something that might throw an error.
end)
then
print "No errors" -- Executed if the protected call was successful.
else
print "Error encountered" -- Executed if the protected call failed.
end
print "Done" -- Will always be executed
Next Generation Shell
- Defining custom exception type
type MyError(Error)
- Raising exceptions
throw MyError("this happened")
- Exception handling and propagation
try {
# something
} catch(e:MyError) {
guard e.val = 7
# ...
} catch(e:MyError) {
# ...
} catch(e:Error) {
# ...
}
- Ignoring exceptions - try without catch
try 1/0 # evaluates to null
- Ignoring exceptions - "tor" operator
"tor" is try-or operator. In case of any exception when evaluating the argument on the left, evaluates to the argument on the right.
1/0 tor 20 # evaluates to 20
- "block" - facility to use exceptions to return a value
my_result = block my_block { # "block" catches exception thrown by return below
# do calculation
if calculation_finished() {
my_block.return(42) # throws exception
}
}
Objective-C
- Exception declarations
NSException *exception = [NSException exceptionWithName:@"myException"
reason:@"whatever" userInfo:nil];
- Raising exceptions
@throw exception;
- Exception handling and propagation
@try {
...
}
@catch (SomeException *se) {
// Handle a specific exception type.
...
}
@catch (NSException *ne) {
// Handle general exceptions.
...
// Propagate the exception so that it's handled at a higher level.
@throw;
}
@catch (id ue) {
// Catch all thrown objects.
...
}
@finally {
// Perform cleanup, whether an exception occurred or not.
...
}
OCaml
exception MyException of string * int (* exceptions can carry a value *)
let _ =
try
raise (MyException ("not enough food", 2));
print_endline "Not reached"
with
| MyException (s, i) ->
Printf.printf "MyException: %s, %d\n" s i
| e -> (* catch all exceptions *)
Printf.eprintf "Unexpected exception : %s" (Printexc.to_string e);
(*If using Ocaml >= 3.11, it is possible to also print a backtrace: *)
Printexc.print_backtrace stderr;
(* Needs to beforehand enable backtrace recording with
Printexc.record_backtrace true
or by setting the environment variable OCAMLRUNPARAM="b1"*)
Perl 5
The Perl mechanism for exception handling uses die
to throw an exception when wrapped inside an eval { ... };
block. After the eval
, the special variable $@
contains the value passed from die
. However, scoping issues can make doing this correctly quite ugly:
my ($error, $failed);
{
local $@;
$failed = not eval {
# Code that could throw an exception (using 'die')
open(FILE, $file) || die "Could not open file: $!";
while (<FILE>) {
process_line($_);
}
close(FILE) || die "Could not close $file: $!";
return 1;
};
$error = $@;
}
if ($failed) {
warn "got error: $error";
}
Perl 5.005 added the ability to throw objects as well as strings. This allows better introspection and handling of types of exceptions.
eval {
open(FILE, $file) || die MyException::File->new($!);
while (<FILE>) {
process_line($_);
}
close(FILE) || die MyException::File->new($!);
};
if ($@) {
# The exception object is in $@
if ($@->isa('MyException::File')) {
# Handle file exception
} else {
# Generic exception handling
# or re-throw with 'die $@'
}
}
The __DIE__
pseudo-signal can be trapped to handle calls to die
. This is not suitable for exception handling since it is global. However it can be used to convert string-based exceptions from third-party packages into objects.
local $SIG{__DIE__} = sub {
my $err = shift;
if ($err->isa('MyException')) {
die $err; # re-throw
} else {
# Otherwise construct a MyException with $err as a string
die MyException::Default->new($err);
}
};
The forms shown above can sometimes fail if the global variable $@
is changed between when the exception is thrown and when it is checked in the if ($@)
statement. This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically
called in the destruction of some object) resets the global variable before the checking code.
The following example shows a way to avoid this problem (see ). But at the cost of not being able to use return values:
eval {
# Code that could throw an exception (using 'die') but does NOT use the return statement;
1;
} or do {
# Handle exception here. The exception string is in $@
};
Several modules in the Comprehensive Perl Archive Network (CPAN) expand on the basic mechanism:
Error
provides a set of exception classes and allows use of the try/throw/catch/finally syntax.TryCatch
andTry::Tiny
both allow use of try/catch/finally syntax instead of boilerplate to handle exceptions correctly.Exception::Class
is a base class and class-maker for derived exception classes. It provides a full structured stack trace in$@->trace
and$@->trace->as_string
.Fatal
overloads previously defined functions that return true/false e.g.,open
,close
,read
,write
, etc. This allows built-in functions and others to be used as if they threw exceptions.
PHP
// Exception handling is only available in PHP versions 5 and greater.
try {
// Code that might throw an exception
throw new Exception('Invalid URL.');
} catch (FirstExceptionClass $exception) {
// Code that handles this exception
} catch (SecondExceptionClass $exception) {
// Code that handles a different exception
} finally {
// Perform cleanup, whether an exception occurred or not.
}
PowerBuilder
Exception handling is available in PowerBuilder versions 8.0 and above.
TRY // Normal execution path CATCH (ExampleException ee) // deal with the ExampleException FINALLY // This optional section is executed upon termination of any of the try or catch blocks above END TRY
PowerShell
Version 1.0
trap [Exception]
{
# Statements that execute in the event of an exception
}
# Statements in which exceptions might be thrown
Version 2.0
Try {
Import-Module ActiveDirectory
}
Catch [Exception1] {
# Statements that execute in the event of an exception, matching the exception
}
Catch [Exception2],[Exception3etc] {
# Statements that execute in the event of an exception, matching any of the exceptions
}
Catch {
# Statements that execute in the event of an exception, not handled more specifically
}
Python
f = None
try:
f = file("aFileName")
f.write(could_make_error())
except IOError:
print("Unable to open file")
except: # catch all exceptions
print("Unexpected error")
else: # executed if no exceptions are raised
print("File write completed successfully")
finally: # clean-up actions, always executed
if f:
f.close()
R
tryCatch({
stop("Here an error is signaled") # default S3-class is simpleError a subclass of error
cat("This and the following lines are not executed because the error is trapped before\n")
stop( structure(simpleError("mySpecialError message"),class=c("specialError","error","condition")) )
}
,specialError=function(e){
cat("catches errors of class specialError\n")
}
,error=function(e){
cat("catches the default error\n")
}
,finally={ cat("do some cleanup (e.g., setwd)\n") }
)
Rebol
REBOL [
Title: "Exception and error handling examples"
]
; TRY a block; capturing an error! and converting to object!
if error? exception: try [1 / 0][probe disarm exception]
; ATTEMPT results in the value of the block or the value none on error
print attempt [divide 1 0]
; User generated exceptions can be any datatype!
example: func ["A function to throw an exception"
][
throw "I'm a string! exception"
]
catch [example]
; User generated exceptions can also be named,
; and functions can include additional run time attributes
sophisticated: func ["A function to throw a named error exception"
[catch]
][
throw/name make error! "I'm an error! exception" 'moniker
]
catch/name [sophisticated] 'moniker
Rexx
signal on halt;
do a = 1
say a
do 100000 /* a delay */
end
end
halt:
say "The program was stopped by the user"
exit
Ruby
begin
# Do something nifty
raise SomeError, "This is the error message!" # Uh-oh!
rescue SomeError
# This is executed when a SomeError exception
# is raised
rescue AnotherError => error
# Here, the exception object is referenced from the
# `error' variable
rescue
# This catches all exceptions derived from StandardError
retry # This executes the begin section again
else
# This is executed only if no exceptions were raised
ensure
# This is always executed, exception or not
end
S-Lang
try { % code that might throw an exception } catch SomeError: { % code that handles this exception } catch SomeOtherError: { % code that handles this exception } finally % optional block { % This code will always get executed }
New exceptions may be created using the new_exception
function, e.g.,
new_exception ("MyIOError", IOError, "My I/O Error");
will create an exception called MyIOError
as a subclass of IOError
. Exceptions may be generated using the throw statement, which can throw arbitrary S-Lang objects.
Smalltalk
[ "code that might throw an exception" ]
on: ExceptionClass
do: [:ex | "code that handles exception" ].
The general mechanism is provided by the message on:do:
.[6] Exceptions are just normal objects that subclass Error
, you throw one by creating an instance and sending it a #signal
message, e.g., MyException new signal
. The handling mechanism (#on:do:
) is again just a normal message implemented by BlockClosure
. The thrown exception is passed as a parameter to the handling block closure, and can be queried, as well as potentially sending #resume
to it, to allow execution flow to continue.
Swift
Exception handling is supported since Swift 2.
enum MyException : ErrorType {
case Foo(String, Int)
}
func someFunc() throws {
throw MyException.Foo("not enough food", 2)
}
do {
try someFunc()
print("Not reached")
} catch MyException.Foo(let s, let i) {
print("MyException: \(s), \(i)")
} catch {
print("Unexpected exception : \(error)")
}
Tcl
if { [ catch {
foo
} err ] } {
puts "Error: $err"
}
Since Tcl 8.6, there is also a try command:
try {
someCommandWithExceptions
} on ok {res opt} {
# handle normal case.
} trap ListPattern1 {err opt} {
# handle exceptions with an errorcode matching ListPattern1
} trap ListPattern2 {err opt} {
# ...
} on error {err opt} {
# handle everything else.
} finally {
# run whatever commands must run after the try-block.
}
VBScript
With New Try: On Error Resume Next
'do Something (only one statement recommended)
.Catch: On Error GoTo 0: Select Case .Number
Case 0 'this line is required when using 'Case Else' clause because of the lack of "Is" keyword in VBScript Case statement
'no exception
Case ERRORNUMBER
'exception handling
Case Else
'unknown exception
End Select: End With
' *** Try Class ***
Class Try
Private mstrDescription
Private mlngHelpContext
Private mstrHelpFile
Private mlngNumber
Private mstrSource
Public Sub Catch()
mstrDescription = Err.Description
mlngHelpContext = Err.HelpContext
mstrHelpFile = Err.HelpFile
mlngNumber = Err.Number
mstrSource = Err.Source
End Sub
Public Property Get Source()
Source = mstrSource
End Property
Public Property Get Number()
Number = mlngNumber
End Property
Public Property Get HelpFile()
HelpFile = mstrHelpFile
End Property
Public Property Get HelpContext()
HelpContext = mlngHelpContext
End Property
Public Property Get Description()
Description = mstrDescription
End Property
End Class
Visual Basic 6
Exception handling syntax is very similar to Basic. Error handling is local on each procedure.
On Error GoTo HandlerLabel 'When error has occurred jumps to HandlerLabel, which is defined anywhere within Function or Sub
'or
On Error GoTo 0 'switch off error handling. Error causes fatal runtime error and stops application
'or
On Error Resume Next 'Object Err is set, but execution continues on next command. You can still use Err object to check error state.
'...
Err.Raise 6 ' Generate an "Overflow" error using build-in object Err. If there is no error handler, calling procedure can catch exception by same syntax
'...
FinallyLabel: 'just common label within procedure (non official emulation of Finally section from other languages)
'cleanup code, always executed
Exit Sub 'exits procedure
'because we are after Exit Sub statement, next code is hidden for non-error execution
HandlerLabel: 'defines a common label, here used for exception handling.
If Err.Number = 6 Then 'Select Case statement is typically better solution
Resume FinallyLabel 'continue execution on specific label. Typically something with meaning of "Finally" in other languages
'or
Resume Next 'continue execution on statement next to "Err.Raise 6"
'or
Resume 'continue execution on (repeat) statement "Err.Raise 6"
End If
MsgBox Err.Number & " " & Err.Source & " " & Erl & " " & Err.Description & " " & Err.LastDllError 'show message box with important error properties
'Erl is VB6 build-in line number global variable (if used). Typically is used some kind of IDE Add-In, which labels every code line with number before compilation
Resume FinallyLabel
Example of specific (non official) implementation of exception handling, which uses object of class "Try".
With New Try: On Error Resume Next 'Create new object of class "Try" and use it. Then set this object as default. Can be "Dim T As New Try: ... ... T.Catch
'do Something (only one statement recommended)
.Catch: On Error GoTo 0: Select Case .Number 'Call Try.Catch() procedure. Then switch off error handling. Then use "switch-like" statement on result of Try.Number property (value of property Err.Number of build-in Err object)
Case ERRORNUMBER
'exception handling
Case Is <> 0 'When Err.Number is zero, no error has occurred
'unknown exception
End Select: End With
' *** Try Class ***
Private mstrDescription As String
Private mlngHelpContext As Long
Private mstrHelpFile As String
Private mlngLastDllError As Long
Private mlngNumber As Long
Private mstrSource As String
Public Sub Catch()
mstrDescription = Err.Description
mlngHelpContext = Err.HelpContext
mstrHelpFile = Err.HelpFile
mlngLastDllError = Err.LastDllError
mlngNumber = Err.Number
mstrSource = Err.Source
End Sub
Public Property Get Source() As String
Source = mstrSource
End Property
Public Property Get Number() As Long
Number = mlngNumber
End Property
Public Property Get LastDllError() As Long
LastDllError = mlngLastDllError
End Property
Public Property Get HelpFile() As String
HelpFile = mstrHelpFile
End Property
Public Property Get HelpContext() As Long
HelpContext = mlngHelpContext
End Property
Public Property Get Description() As String
Description = mstrDescription
End Property
Visual Basic .NET
A Try
block must have at least one clause Catch
or Finally
clause and at most one Finally
clause.
Try
' code to be executed here
Catch ex As Exception When condition
' Handle Exception when a specific condition is true. The exception object is stored in "ex".
Catch ex As ExceptionType
' Handle Exception of a specified type (i.e. DivideByZeroException, OverflowException, etc.)
Catch ex As Exception
' Handle Exception (catch all exceptions of a type not previously specified)
Catch
' Handles anything that might be thrown, including non-CLR exceptions.
Finally
' Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.
' Often used to clean up and close resources such a file handles.
' May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.
End Try
Visual Prolog
http://wiki.visual-prolog.com/index.php?title=Language_Reference/Terms#Try-catch-finally
try
% Block to protect
catch TraceId do
% Code to execute in the event of an exception; TraceId gives access to the exception information
finally
% Code will be executed regardles however the other parts behave
end try
X++
public static void Main(Args _args)
{
try
{
// Code that could throw an exception.
}
catch (Exception::Error) // Or any other exception type.
{
// Process the error.
}
catch
{
// Process any other exception type not handled previously.
}
// Code here will execute as long as any exception is caught.
}
References
- Bjarne Stroustrup's FAQ
- "Handling exceptions". Archived from the original on 2014-01-02. Retrieved 2014-01-01.
- "Exception handling tags". Archived from the original on 2014-01-02. Retrieved 2014-01-01.
- https://issues.jboss.org/browse/RAILO-2176 # JBoss Community issue tracker ticket for adding
retry
- Borland, Delphi Version 7.0, Online help
- "Pharo by Example". Archived from the original on 2009-10-21. Retrieved 2010-03-20.
- Try-Catch for VB
See also
- Exception handling for the semantics of exception handling
- Syntax for definition of syntax in computer science