Hyper Iria

Hyper Iria[lower-alpha 1] is a 1995 Japanese video game for the Super Famicom. It is an action game based on Iria: Zeiram the Animation.

Hyper Iria
Developer(s)TamTam
Publisher(s)Banpresto
Director(s)Atsushi Kanao
Masaru Yoshida
Producer(s)Yūta Kadohara
Programmer(s)Kei Satomi
Artist(s)Ken Aoki
Masato Hirai
Norio Takeuchi
Writer(s)Keita Amemiya
Composer(s)Kiyotaka Satou
Nobuhiro Makino
Shintarou Hirakawa
SeriesZeiram
Platform(s)Super Famicom
Release
  • JP: 13 October 1995
Genre(s)Action
Mode(s)Single-player

Gameplay

Gameplay screenshot.

Stages are divided between action stages and shooting stages.[1][2]

There are five stages in total and stages can be chosen in any order.[3]

Iria can choose many weapons in the game, including a bazooka.[3]

Some levels are objective based.

Clearing stages means earning money which can be used to power up your weapons.[3]

Plot

The game is set in a futuristic science-fiction setting and stars a bounty hunter named Iria who takes various jobs and goes on adventures.[3]

Development and release

The game was developed by TamTam based on the 1994 original video animation Iria: Zeiram the Animation.[4]

Hyper Iria was released on October 13, 1995 for the Super Famicom, and was published by Banpresto.[5] The game was released exclusively in Japan.[4] In 2016, a fan translation of the game into English was released.[6]

Reception

Reception
Review scores
PublicationScore
Famitsu21/40[5]
Nintendo Life[7]
Consoles +84%[1]

Upon release, four reviewers for Famitsu gave it a score of 21 out of 40.[5] French gaming magazine Consoles + gave the game a score of 84/100.[1] In a retrospective review, Nintendo Life gave the game a score of 7/10.[7]

Notes

  1. Japanese: ハイパーイリア Hepburn: Haipa Iria
gollark: We know you secretly made it. Give us Macron.
gollark: I reject the lack of Macron.
gollark: I also reject the entire concept of Base32.
gollark: I reject this entire concept.
gollark: Oops, this is the blattidus area.

References

  1. Garnier, François (April 1996). "Super Famicom Review - Hyper Iria". Consoles + (in French). No. 53. M.E.R.7. p. 140.
  2. Crimmins, Brian (10 January 2016). "Hyper Iria". Hardcore Gaming 101. Retrieved 2020-07-22.
  3. "The New Game - ハイパーイリア". Marushō Super Famicom (in Japanese). No. 19. Kadokawa Shoten. November 1995. p. 83.
  4. Stuart., Brett (2016). Super famicon : the box art collection. McFerran, Damien., Alan Rennie Photography. United Kingdom. ISBN 9780993012969. OCLC 954598597.
  5. "NEW GAMES CROSS REVIEW: ハイパーイリア". Famitsu (in Japanese). ASCII Corporation. 1995. Retrieved 2020-07-22.
  6. Wong, Alistair (23 June 2016). "Super Famicom Beat 'Em Up Hyper Iria Now Playable In English". Siliconera. Enthusiast Gaming. Archived from the original on 2018-11-20. Retrieved 2020-07-22.
  7. Lopes, Gonçalo (27 June 2016). "Hyper Iria Review (SNES) - Metroidless Bounty Huntress". Nintendo Life. Nlife Media. Archived from the original on 2018-11-20. Retrieved 2020-07-22.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.