Hazleton Township, Buchanan County, Iowa
Hazleton Township is one of sixteen townships in Buchanan County, Iowa, USA. As of the 2000 census, its population was 1,733.
Hazleton Township, Buchanan County | |
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Coordinates: 42°35′57″N 091°54′16″W | |
Country | |
State | |
County | Buchanan |
Area | |
• Total | 36.36 sq mi (94.16 km2) |
• Land | 36.27 sq mi (93.95 km2) |
• Water | 0.08 sq mi (0.21 km2) |
Elevation | 981 ft (299 m) |
Population (2000) | |
• Total | 1,733 |
• Density | 47.8/sq mi (18.4/km2) |
FIPS code | 19-91902[2] |
GNIS feature ID | 0468025 |
Geography
Hazleton Township covers an area of 36.36 square miles (94.2 km2) and contains one incorporated settlement, Hazleton. The unincorporated community of Bryantsburg is also located in the township. According to the USGS, it contains five cemeteries: Floral Hills Memorial Gardens, Fontana, Hazleton, Kint and Saint Marys.
gollark: Okay, *how* is JS to be compiled to hardware without dropping features?
gollark: I mean, at some point you would just have to shove a JS interpreter on an actual CPU on board.
gollark: It's also practically impossible because JS is too dynamic (`eval`, `new Function`, `fn.toSource()`, the various `call`y methods, whatever is going on with empty slots in arrays, the ability to set properties on arrays too).
gollark: No, I mean it's logically impossible. JS is turing complete. Your PCB has finite memory space.
gollark: That's not actually possible.
References
- "US Board on Geographic Names". United States Geological Survey. 2007-10-25. Retrieved 2008-01-31.
- "U.S. Census website". United States Census Bureau. Retrieved 2008-01-31.
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