Halberstadt (district)

Halberstadt was a district (Kreis) in the middle of Saxony-Anhalt, Germany. Neighboring districts were (from north clockwise) Bördekreis, Quedlinburg, Wernigerode, Goslar, Wolfenbüttel, Helmstedt.

Halberstadt
CountryGermany
StateSaxony-Anhalt
Disbanded2007-07-01
CapitalHalberstadt
Area
  Total664.99 km2 (256.75 sq mi)
Population
 (2002)
  Total77,876
  Density120/km2 (300/sq mi)
Time zoneUTC+01:00 (CET)
  Summer (DST)UTC+02:00 (CEST)
Vehicle registrationHBS
Websitelandkreis.halberstadt.de

History

The region around Halberstadt was a clerical principality, which emerged with the creation of the Bishopric of Halberstadt in 804 and existed until the Thirty Years' War. In 1648 it was secularized and became part of Brandenburg-Prussia as the Principality of Halberstadt. During the Napoleonic Wars it became part of the French-controlled Kingdom of Westphalia, where Halberstadt was the capital of the Département of the Saale. In 1815 it came back to the Kingdom of Prussia, and in 1816 it became part of the Regierungsbezirk Magdeburg within the newly established Prussian Province of Saxony. At the same time the Landkreis (district) of Halberstadt was created. In 1825 it was merged with the Osterwieck district.

On July 1, 2007, the district was merged with the districts of Quedlinburg and Wernigerode to form the new district of Harz.

Geography

The district is located at the northern end of the Harz mountains.

Coat of arms

The coat of arms is the same as that used by the principality and the diocese of Halberstadt historically.

Towns and municipalities

Towns Verwaltungsgemeinschaften Free municipalities
  1. Halberstadt
  1. Bode-Holtemme (incl. towns Schwanebeck and Wegeleben)
  2. Harzvorland-Huy
  3. Osterwieck-Fallstein (incl. town Osterwieck)
  1. Huy
gollark: I don't like it. I'd like reactors to be simple and not have a bunch of arbitrary restrictions.
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gollark: You could possibly just go for some sort of genetic algorithm to optimize, say, efficiency with penalties for going over 0H/t.
gollark: I could make a reactor simulation library, that might be a fun project. And then use it to optimize reactors somehow.
gollark: Well, in kitchen sinks, I guess you would need it less than in some weird quest pack with (oh, the horror) limits access to advanced generators.

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