Geoff Knorr
Geoff Knorr (born 13 June 1985) is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization V, Civilization: Beyond Earth, Civilization VI, Galactic Civilizations III, and Ashes of the Singularity.
Geoff Knorr | |
---|---|
Background information | |
Born | 13 June 1985 |
Origin | Framingham, Massachusetts, United States |
Genres | |
Occupation(s) |
|
Years active | 2000–present |
Website | www.geoffknorr.com |
Knorr was born in Framingham, Massachusetts and grew up in Marietta, Georgia. He took piano and cello lessons at a young age and he composed his first piece of music in eighth grade.[1] He studied composition with Christopher Theofanidis and Michael Hersch and recording arts and sciences at the Peabody Institute of the Johns Hopkins University in Baltimore, Maryland.[2]
Knorr first came to the attention of the Firaxis sound team when he did score preparation for the choir recording for Civilization IV: Beyond the Sword.[3] He has since collaborated as a composer, orchestrator, and sound designer with Firaxis Games and Stardock.
Works
Title | Year | Developer | Notes |
---|---|---|---|
Civilization IV: Beyond the Sword | 2007 | Firaxis | Choir score preparation |
Civilization V | 2010 | Firaxis | with Michael Curran |
Elemental: Fallen Enchantress | 2012 | Stardock | with Mason Fisher |
Civilization V: Gods & Kings | 2012 | Firaxis | with Michael Curran |
Civilization V: Brave New World | 2013 | Firaxis | with Michael Curran |
Haunted Hollow | 2013 | Firaxis | Music and sound design |
At the Gates (video game) | 2013 | Conifer Games | Main menu music |
Civilization: Beyond Earth | 2014 | Firaxis | Lead Composer. Additional music by Grant Kirkhope, Michael Curran, and Griffin Cohen |
Civilization: Beyond Earth - Rising Tide | 2015 | Firaxis | Lead Composer. Additional music by Grant Kirkhope and Griffin Cohen |
Galactic Civilizations III | 2015 | Stardock | with Michael Curran and Mason Fisher |
Ashes of the Singularity | 2016 | Stardock | with Michael Curran and Richard Gibbs |
Civilization VI | 2016 | Firaxis | with Roland Rizzo and Phill Boucher |
Civilization VI: Rise and Fall | 2018 | Firaxis | with Roland Rizzo and Phill Boucher |
Civilization VI: Gathering Storm | 2019 | Firaxis | with Roland Rizzo and Phill Boucher |
Awards and nominations
- ASCAP Morton Gould Young Composer Award, 2004[4]
- NACUSA Young Composers Competition, Honorable Mention, 2007[5]
- Salvatore Martirano Memorial Composition Award, Honorable Mention 2009[6]
- Minnesota Orchestra Composer Institute, Participant, 2009[7]
Year | Award | Title | Category | Result |
---|---|---|---|---|
2014 | International Film Music Critics Association Award[8] | Civilization: Beyond Earth | Best Original Score for a Video Game or Interactive Media | Won |
2015 | ASCAP 2015 Composers' Choice Award[9] | Civilization: Beyond Earth | 2014 Video Game Score of the Year | Nominated |
2015 | International Film Music Critics Association Award[10] | Civilization: Beyond Earth - Rising Tide | Best Original Score for a Video Game or Interactive Media | Nominated |
2016 | ASCAP 2016 Composers' Choice Award [11] | Civilization: Beyond Earth - Rising Tide | 2015 Video Game Score of the Year | Nominated |
References
- Greening, Chris. "Interview: The Orchestral Music and Interactive Sounds of Civilization V", Square Enix Music Online.
- "Peabody Faculty, Geoff Knorr". Archived from the original on 2017-08-11. Retrieved 2016-09-01.
- Van Zelfden, Alex. "Behind the Music of Civilization V" Archived 2016-10-25 at the Wayback Machine, 1up.com.
- The ASCAP Foundation Names Winners of the 2004 Morton Gould Young Composer Awards
- 38th Annual Young Composers' Competition
- Salvatore Martirano Award
- Minnesota Orchestra, Composer Institute History
- IFMCA Award Winners 2014
- ASCAP 2015 Composers' Choice Awards
- IFMCA Award Nominees 2015
- 2016 ASCAP Composers' Choice Awards