Galerians: Ash

Galerians: Ash (ガレリアンズ:アッシュ, Garerianzu: Asshu) is a survival horror video game developed by Polygon Magic for the Sony PlayStation 2. Galerians: Ash is the sequel to Galerians, a PlayStation game. It is a psychic action game with a dark setting. It follows the story of a young man named Rion who has psychic powers and the resilience to overcome the Last Galerians, a genetically engineered group of superhumans whose purpose is to wipe out humankind.

Galerians: Ash
Developer(s)Polygon Magic
Publisher(s)
Director(s)Hiroshi Kobayashi
Producer(s)Ichiro Sugiyama
Designer(s)Shou Tajima
Platform(s)PlayStation 2
Release
  • JP: April 25, 2002[1]
  • NA: February 3, 2003
  • EU: March 28, 2003
Genre(s)Survival horror
Mode(s)Single-player

Story

The plot of Galerians: Ash is highly dependent upon its predecessor, Galerians, and begins with a synopsis of the events from that game. In the 26th century, two computer scientists develop an advanced self-replicating artificial intelligence, whom they called Dorothy. Dorothy grew in scope and influence quickly, and began to question why she should obey humans, whom she identified as inferior. Her creators told her of the existence of God, and that just as humankind must abide by the will of God, so must Dorothy obey her creators - humans. While Dorothy seemed to accept this explanation, she secretly began developing Galerians - a superior human race with psychic powers, for whom she would be God.

Dorothy's creators put a safeguard against her - two programs that, if introduced into Dorothy's systems, would destroy her - into the minds of their two children, Rion Steiner and Lilia Pascalle. Though Rion was captured by Dorothy's followers and experimented upon, he managed to break free using the psychic powers he gained from the experiments. Going through a series of painful ordeals, Rion found Lilia and killed the Galerians, but not without discovering that he himself was a Galerian, and that the real Rion died while being subjected to the experiments. In the end Rion and Lilia destroyed Dorothy, but the mental stress of the battle destroyed Rion's brain.

Galerians: Ash takes place six years after the original Galerians. Though Dorothy was destroyed, she produced several more Galerians - the Last Galerians - in her final moments, and mankind has fought a desperate battle with them ever since. The game begins with Lilia, now a computer scientist herself, locating backup data of Rion's personality in the remains of Dorothy's systems, and using them to bring Rion back to life. Lilia realizes that only Rion has the power to stop the leader of the Last Galerians, known as Ash, and end the nightmare once and for all.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic50/100[2]
Review scores
PublicationScore
EGM5.33/10[3]
Eurogamer3/10[4]
Famitsu27/40[5]
Game Informer8/10[6]
GamePro[7]
GameRevolutionD[8]
GameSpot5.5/10[9]
GameSpy[10]
GameZone7.5/10[11]
IGN4.4/10[12]
OPM (US)[13]

Galerians: Ash received "mixed" reviews according to the review aggregation website Metacritic.[2] In Japan, Famitsu gave it a score of one six and three sevens for a total of 27 out of 40.[5]

gollark: People "know" how to avoid memory bugs AND THEY KEEP DOING IT.
gollark: Many things which "work" use C and then turn out to have 129047124 security vulnerabilities.
gollark: You know I can't tell you that for another 3.6Ms.
gollark: Well, you like node.js and suffering.
gollark: Great!

References

  1. "Galerians: Ash" (in Japanese). Enterbrain, Inc. Archived from the original on February 4, 2012. Retrieved May 25, 2012.
  2. "Galerians: Ash for PlayStation 2 Reviews". Metacritic. Retrieved April 20, 2010.
  3. EGM staff (March 2003). "Galerians: ASH". Electronic Gaming Monthly (164): 116. Archived from the original on April 17, 2004. Retrieved January 3, 2017.
  4. Reed, Kristan (April 22, 2003). "Galerians: Ash". Eurogamer. Retrieved January 3, 2017.
  5. Gantayat, Anoop (April 19, 2002). "Gaming in Japan: Week in Review". IGN. Retrieved January 3, 2017.
  6. "Galerians: Ash". Game Informer (119): 83. March 2003.
  7. Pong Sifu (January 23, 2003). "Galerians: Ash Review for PS2 on GamePro.com". GamePro. Archived from the original on April 10, 2005. Retrieved January 3, 2017.
  8. Liu, Johnny (February 2003). "Galerians Ash Review". Game Revolution. Retrieved January 3, 2017.
  9. Shoemaker, Brad (February 7, 2003). "Galerians: Ash Review". GameSpot. Retrieved January 2, 2017.
  10. Nutt, Christian (February 1, 2003). "GameSpy: Galerians: ASH". GameSpy. Retrieved January 3, 2017.
  11. Tha Wiz (January 20, 2003). "Galerians: ASH - PS2 - Review". GameZone. Archived from the original on December 30, 2008. Retrieved January 2, 2017.
  12. Hwang, Kaiser (February 4, 2003). "Galerians: Ash". IGN. Retrieved January 2, 2017.
  13. "Galerians: ASH". Official U.S. PlayStation Magazine: 103. March 2003. Archived from the original on June 20, 2004. Retrieved January 3, 2017.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.