Galactic Conflict

Galactic Conflict is a play-by-mail game by Flying Buffalo begun in 1982.

Gameplay

Galactic Conflict was a play-by-mail computer-moderated game in which the goal is to have the most points at the end of the game.[1]

Reception

In the April 1983 edition of Dragon (Issue 72), Michael Gray stated "the player is constantly faced with the decision to build more forces and defenses or to build ECONs and thereby gain more points. This also looks like an easy game for beginners."[2]

W.G. Armintrout reviewed Galactic Conflict in The Space Gamer No. 63.[1] Armintrout commented that "Galactic Conflict is a homely but elegant game of science fiction conquest. There is a masterful blend of options in production, military campaigning and logistically structuring an empire. I give it my highest recommendation – particularly for those who have never played PBM before."[1]

gollark: I'm sure I read about the sphere packing thingy being investigated in higher dimensions, if not packing in general.
gollark: Can you do better if you can use multiple shapes together?
gollark: Space bees actually just use a sphere.
gollark: And SOME packing.
gollark: They are better for SOME games.

References

  1. Armintrout, W.G. (May–June 1983). "Star Mail: Three New PBM Space Games". The Space Gamer. Steve Jackson Games (63): 6–8.
  2. Gray, Michael (April 1983). "The PBM scene: Facts you can use when YOU choose what game to play". Dragon. TSR, Inc. (72): 31.
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