GURPS Goblins
Contents
GURPS Goblins is a complete sourcebook for roleplaying a race of goblins inhabiting a mythical London in the mid 1800s.[1]
Reception
Steve Faragher reviewed GURPS Goblins for Arcane magazine, rating it a 7 out of 10 overall.[1] Faragher comments that "On the whole, Goblins has such a wealth of wonderful background material that it's worth getting for that alone, and indeed it would be awarded an arcane 9/10 if it stopped there. Unfortunately, there are some elements of the rules mechanics that are much less convincing."[1]
Reviews
- Valkyrie #13 (1997)
gollark: ++delete <@319753218592866315> for antigollarkic heresy too
gollark: · · ·
gollark: ++delete <@341618941317349376> for antigollarkic heresy
gollark: Obviously the osmarks.tk satellite network would still allow communication over there, but it's low-bandwidth so Discord wouldn't be usable.
gollark: 2035, after the Net Wars result in Britain being disconnected from Australia.
References
- Faragher, Steve (May 1996). "Games Reviews". Arcane. Future Publishing (6): 60–61.
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