Funkmaster Flex's Digital Hitz Factory

Funkmaster Flex's Digital Hitz Factory, or simply Digital Hitz Factory (known in Europe as Music 3000), is a rhythm simulation video game developed by Jester Interactive and published by Jack of All Games for PlayStation 2 in 2003-2004. It is the only rhythm game to feature Funkmaster Flex in the title for release in North America.

Funkmaster Flex's Digital Hitz Factory
Music 3000
Developer(s)Jester Interactive
Publisher(s)
Platform(s)PlayStation 2
Release
  • EU: May 30, 2003
  • NA: July 28, 2004
Genre(s)Rhythm, simulation
Mode(s)Single-player
Multiplayer

Reception

Reception
Aggregate score
AggregatorScore
Metacritic71/100[1]
Review scores
PublicationScore
Consoles +88%[2]
Game Informer6.75/10[3]
IGN7/10[4]
Jeuxvideo.com14/20[5]
OPM (US)[6]
PSM7/10[7]

The game received "average" reviews according to the review aggregation website Metacritic.[1]

gollark: Also, I can AR it, and since it's ER-timed so can anyone using the NDER.
gollark: Just use moar hatcheries.
gollark: I do also have a CB aeon around now.
gollark: `p5dS5` so not very cool.
gollark: I was talking about the copper.

References

  1. "FunkMaster Flex's Digital Hitz Factory for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved May 29, 2020.
  2. Toxic (August–September 2003). "Music 3000". Consoles + (in French). No. 139. p. 81. Retrieved May 30, 2020.
  3. Helgeson, Matt (October 2004). "Funkmaster Flex['s] Digital Hitz [Factory]". Game Informer. No. 138. GameStop. p. 136. Archived from the original on November 11, 2005. Retrieved May 29, 2020.
  4. Lewis, Ed (July 29, 2004). "FunkMaster Flex's Digital Hitz Factory". IGN. Ziff Davis. Retrieved May 29, 2020.
  5. la redaction (August 28, 2003). "Test: Music 3000". Jeuxvideo.com (in French). Webedia. Retrieved May 30, 2020.
  6. "Funkmaster Flex's Digital Hitz Factory". Official U.S. PlayStation Magazine. No. 84. Ziff Davis. September 2004. p. 120.
  7. "Review: Funkmaster Flex's Digital Hitz Factory". PSM. Imagine Media. November 2004. p. 90.
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