Frenzic

Frenzic is a puzzle game released by The Iconfactory and ARTIS Software for Mac OS X on 17 February 2007 and later on the Nintendo DSiWare in November 2010. According to the game credits, the concept of the game was invented by German developer Wolfgang Ante who gave the idea to The Iconfactory, and later did most of the programming for the game. Frenzic's tagline is, "Takes minutes to learn and months to master", which is heavily agreed on by its reviewers.[1][2][3]

Frenzic
Developer(s)The Iconfactory and ARTIS Software
Publisher(s)Two Tribes B.V. (Nintendo DSiWare)
Designer(s)Wolfgang Ante (programmer)
Platform(s)Mac OS X, iPhone OS, DSiWare
ReleaseMac OS X
February 17, 2007
iPhone OS
November 19, 2008
DSiWare
  • NA: November 29, 2010
  • PAL: November 26, 2010
Genre(s)Puzzle game
Mode(s)Single player

Gameplay

Frenzic's main window.

The objective of the game is to fill the six circles around the game board with different colored pie wedges that appear on screen before the timer runs out. When a circle is completed with six pie wedges, the wedges disappear, and points are earned for all wedges cleared from the circle. More points are credited when more wedges of the same color are cleared, and vice versa. However, if a wedge is not placed before the timer runs out, a life is lost, prompting the player to make quick decisions. As the game progresses, the timer runs faster. The game ends when all four lives are used up.

gollark: The cube will explode if you try that.
gollark: The program memory is not runtime-writable or something.
gollark: You could probably bruteforce codegolfs or something too.
gollark: Data memory. Program is handwaved magically.
gollark: 1KiB.

References

  1. "Frenzic official site". Retrieved 2007-03-17.
  2. "Mac Observer Review". Retrieved 2007-03-17.
  3. "Ars Technica Review". Ars Technica. Retrieved 2007-03-17.
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