Frantix

Frantix is a video game on Sony's PlayStation Portable developed by American studio Killer Game. The game contains over 150 levels (most need to be unlocked). The player must race against the clock in order to solve each puzzle. Some levels are tricky and the most obvious path may not be the best route to go. In each level there are obstacles, deadly traps, hazards and creatures which can delay the player from completing the level.

Frantix
Developer(s)Killer Game
Publisher(s)
Platform(s)PlayStation Portable
Release
  • NA: September 19, 2005
  • EU: December 2, 2005
  • JP: February 23, 2006
Genre(s)Puzzle
Mode(s)Single-player

Features

The game includes the 3D animated short film The ChubbChubbs!; the film's central character, Meeper, is unlocked as a playable character early in the game.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings59.98%[1]
Metacritic59/100[2]
Review scores
PublicationScore
Eurogamer6/10[3]
GameSpot5.7/10[4]
GameSpy[5]
GameZone6.8/10[6]
IGN6/10[7]
PALGN6/10[8]

Frantix received mixed reviews from critics. On Metacritic, the game holds a score of 59/100 based on 29 reviews, indicating "mixed or average reviews"[2]. On GameRankings, the game holds a score of 59.98% based on 45 reviews[1].

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References

  1. "Frantix: A Puzzle Adventure for PSP". GameRankings. Retrieved 7 December 2017.
  2. "Frantix: A Puzzle Adventure for PSP Reviews". Metacritic. Retrieved 7 December 2017.
  3. "Frantix". Eurogamer. 2005-12-13. Retrieved 7 December 2017.
  4. "Frantix for PSP Review". GameSpot. Archived from the original on 15 December 2005. Retrieved 7 December 2017.
  5. "GameSpy: Frantix Review". GameSpy. Archived from the original on 14 December 2005. Retrieved 7 December 2017.
  6. "FRANTIX Review - PSP". GameZone. Archived from the original on 11 December 2005. Retrieved 7 December 2017.
  7. "Frantix - PlayStation Portable". IGN. Retrieved 7 December 2017.
  8. "Frantix Review - Sony PSP Review". PALGN. Archived from the original on 27 June 2006. Retrieved 7 December 2017.
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