Fractal (video game)

Fractal: Make Blooms Not War is a puzzle video game by Cipher Prime.[2] The game involves pushing hexagonal fragments together to form large hexagons and chain reactions.[3]

Fractal
Developer(s)Cipher Prime
EngineUnity
Platform(s)Microsoft Windows, OS X, Linux, iOS, Android
ReleaseMay 26, 2010[1]
Genre(s)Puzzle, strategy
Mode(s)Single-player

Fractal was released by Cipher Prime via their website on May 26, 2010 for Mac and Microsoft Windows.[4]

Gameplay

Fractal's gameplay revolves around pushing hexagons into seven-hexagon clusters, or "blooms", which earn the player points.[5] Fractal features three gameplay modes, campaign, arcade, and puzzle.[6] In campaign mode, the player progresses by earning enough points to clear each level. Over the course of the thirty-level campaign, the player encounters different kinds of power-up hexagons with special abilities (hexagons that cause explosions, or that destroy all adjacent hexagons) that help the player earn points. In arcade mode, the player works toward setting a high score by surviving for as long as possible. In the fifty-level puzzle mode, the player is tasked with completing objectives in a limited number of moves.[7] Each series of challenges in puzzle mode (Koch, Menger, Sierpinski, Julia, Mandelbrot, and Dragon) is named after a different fractal set.[8]

Reception

The game has a Metacritic score of 84% based on 4 critic reviews.[9]

gollark: Anyway, can we get the research forks to focus on specific areas?
gollark: It's fine, we're probably overthinking this a lot...
gollark: I expect quantum stuff would probably just be special-purpose hardware running specific tasks while coordinated by classical computers.
gollark: There is Shor's algorithm, which lets you factor primes much faster or something.
gollark: Come to think of it, we could probably put a lot of computing hardware into the solar power stuff, which presumably has a lot of power and some cooling.

References

  1. http://blog.cipherprime.com/fractal/2010/05/fractal-is-finally-here/
  2. Minor, Jordan. "Fractal: Make Blooms Not War Review". 148Apps. Steel Media Ventures. Retrieved 5 July 2013.
  3. Parkin, Simon (2011-12-08). "Fractal: Make Blooms Not War Review". EuroGamer. Retrieved 5 July 2013.
  4. "Fractal is Finally Here!". Cipher Prime. Retrieved 26 October 2013.
  5. Stella, Shiva. "Fractal: Make Blooms Not War Review". GameSpot. CBS Interactive. Retrieved 3 July 2013.
  6. Campbell, Nissa (2011-08-19). "'Fractal: Make Blooms Not War' for iPad Review - A Challenging, Beautiful Puzzle Game". TouchArcade. Retrieved 2 July 2013.
  7. Hinkle, David. "Portabliss: Fractal: Make Blooms Not War (iPad)". Joystiq. AOL Inc. Retrieved 9 July 2013.
  8. Frame, Michael. "Fractal Geometry". Yale University. Archived from the original on 26 July 2013. Retrieved 10 July 2013.
  9. "Fractal: Make Blooms Not War".


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