Flame speed

The flame speed is the measured rate of expansion of the flame front in a combustion reaction. Whereas flame velocity is generally used for a fuel, a related term is explosive velocity, which is the same relationship measured for an explosive. Combustion engineers differentiate between the laminar flame speed and turbulent flame speed. Flame speed is typically measured in m/s, cm/s, etc.

In engines

In an internal combustion engine, the flame speed of a fuel is a property which determines its ability to undergo controlled combustion without detonation. Flame speed is used along with adiabatic flame temperature to help determine the engine's efficiency. According to one source,

"...high flame-speed combustion processes, which closely approximate constant-volume processes, should reflect in high efficiencies.[1]"

The flame speeds are not the actual engine flame speeds, A 12:1 compression ratio gasoline engine at 1500 rpm would have a flame speed of about 16.5 m/s, and a similar hydrogen engine yields 48.3 m/s, but such engine flame speeds are also very dependent on stoichiometry[2]

gollark: Number theory and eldritch elliptic curve things are valuable in cryptography. Weird graph theory stuff helps make error correcting codes.
gollark: It often turns out to be useful and applicable in some silly way even when nobody expected it to be.
gollark: It would probably be necessary to fix the thing where it sometimes teleports you into walls, and you take damage until you somehow fall out.
gollark: I like the Ender IO (Minecraft mod) staff of traveling (short-range personal teleporter), so either that or a really really good computer (for purposes).
gollark: It might be interesting to consider what the graph of the connections would look like. Depending on how far apart habitats are in the network, there could still be a lot of variation between them.

See also

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.