Final Star Force

Final Star Force (ファイナル・スターフォース) is a 1992 arcade game developed and published by Tecmo. It is the third game in the Star Force series.

Final Star Force
Developer(s)Tecmo
Publisher(s)Tecmo
SeriesStar Force
Platform(s)Arcade
ReleaseSeptember 1992
Genre(s)Vertical-scrolling shooter
Mode(s)Single-player, Multiplayer

The gameplay of Final Star Force goes back to the formula of the original Star Force, but with updated graphics and some extra power-ups. Other things that have been changed from the original are the style of the title screen's logo, the background, and some enemies. Players control the two space fighter ships Blue Nova and Red Nova. There are three different power-ups to choose from called "Pulsators". Each name of a Pulsator has a letter at the beginning of it (e.g. A-Pulsator, B-Pulsator, C-Pulsator). The power-up system is similar to the one seen in the 1990 Raiden arcade game. Unlike other games that requires players to obtain powerups to enhance their ships, the power meter itself charges up automatically to increase their fighters' power.

Reception

In Japan, Game Machine listed Final Star Force on their January 1, 1993 issue as being the eighteenth most-successful table arcade game of the year.[1] Jay Carter of Electronic Game magazine compared its gameplay to Xevious, and liked the game's bright and detailed backdrops.[2]

gollark: ... yes it does?
gollark: I think in the case of machine learning stuff it is partly because of, again, Nvidia lock-in stuff.
gollark: Vega cards, IIRC, definitely ended up selling for substantially less for quite a while.
gollark: Is that even valid grammar?
gollark: I don't think those were the actual prices except quite soon after release, but I also don't really remember huge amounts of detail about the historic state of GPUs anyway.

References

  1. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 441. Amusement Press. 1 January 1993. p. 35.
  2. Carter, Jay (April 1993). "Going Full Circle". Katz Kunkel Worley. Electronic Games. pp. 14–15. Retrieved 5 July 2020.
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