Autodesk MotionBuilder
MotionBuilder is a 3D character animation software produced by Autodesk. It is used for virtual cinematography, motion capture, and traditional keyframe animation. It was originally named Filmbox when it was first created by Canadian company Kaydara, later acquired by Alias and renamed to MotionBuilder. Alias in turn was acquired by Autodesk.
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Developer(s) | Autodesk Inc. |
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Stable release | 2020[1]
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Operating system | Windows, Linux |
Type | 3D computer graphics |
License | Trialware |
Website | autodesk |
It is primarily used in film, games, television production, as well as other multimedia projects.
At SIGGRAPH 2012, Autodesk announced a partnership with Weta Digital and Lightstorm Entertainment to develop the next generation of the technology.[2]
Features
- Facial and skeletal animation
- Support for motion capture devices
- A software development kit that exposes functionality through Python and C++ via Qt and PySide.[3]
- Ragdoll physics
- Inverse kinematics
- 3D non-linear editing system
- Direct connection to other Autodesk digital content creation tools
- The FBX (.fbx) file format[4] for 3D software interoperability has grown out of this package
gollark: I use `anyhow`, which allows me to magically store pretty much any error and add context to it and stuff, without having to have verbose conversion code.
gollark: This is because everything about it can fail at any time.
gollark: I feel like having convoluted `match` statements in my code for every operation would be very ææææ - in minoteaur there are sometimes even multiple `?`s per line.
gollark: Replying to https://discord.com/channels/346530916832903169/348702212110680064/751900012023250964`if let` is pattern matching.
gollark: Basically, if you use `?` on a `Result<T, io::Error>` your function must return `Result<T, io::Error>` (or something with an error type can store `io::Error`s).
References
- "What's New in Autodesk MotionBuilder 2020". Autodesk. Retrieved 2020-01-17.
- Business Wire (2012-08-07). "Autodesk, Lightstorm Entertainment and Weta Digital Drive Virtual Production Forward". Business Wire. Retrieved 2013-04-29.
- "Autodesk MotionBuilder SDK Documentation". Autodesk. Retrieved 2013-04-29.
- "FBX Export, Plug-In | Download FBX Converter". Autodesk. Retrieved 2013-04-29.
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