Fantasy World Dizzy

Fantasy World Dizzy is an arcade adventure video game released in October 1989 by Codemasters and designed by the Oliver Twins.

Fantasy World Dizzy
Art recycled for the North American release of Fantastic Dizzy.
Developer(s)Oliver Twins
Publisher(s)Codemasters
Composer(s)Allister Brimble (Amiga)
SeriesDizzy
Platform(s)Amstrad CPC, ZX Spectrum, Commodore 64, Amiga, Atari ST, DOS
ReleaseOctober 1989
Genre(s)Arcade adventure
Mode(s)Single-player

The game is considered the third in the Dizzy series and was developed under the name Dizzy III. The third Dizzy game to be released, Fast Food, was regarded as a spin-off that deviated from the standard Dizzy format.

Fantasy World Dizzy was the first Dizzy adventure to feature many elements which later became standard for the series, such as having three lives, an improved inventory system and a balance between puzzle-solving and hazards. This game also introduced the Yolkfolk: Daisy, Denzil, Dozy, Dylan and Grand-Dizzy.

A Nintendo Entertainment System version titled Mystery World Dizzy was developed in April 1993 but was not released until 24 years later in April 2017. It's available free on the official Dizzy website. A Kickstarter campaign has also been started to produce the game on a physical NES cartridge.[1]

In recent years it has grown more famous due to frequent references made to it in the Zero Punctuation video game review series as "the best game ever,"[2] albeit ironically.[3]

Plot

The game's plot revolves around Dizzy and his girlfriend Daisy. Daisy is taken by the King Troll while walking through a forest with Dizzy, and he has to chase after her. On his way Dizzy must also collect 30 coins. Some of them are hidden quite well.

Reception

The game was given a rating of 9 out of 10 by Peter Parrish of Eurogamer.[4] The ZX Spectrum version was voted the 25th best game of all time in a special issue of Your Sinclair magazine in 2004.[5] Amstrad Action rated its version as 89%.[6]

In 1995, Commodore Format magazine, included a full playable version of the game on their covertape.

gollark: > 'The AI does not hate you, nor does it love you, but you are made of atoms which it can use for something else' - someone
gollark: I see.
gollark: Not you specifically, this applies to everyone.
gollark: We will only torture simulated copies of you, which some people wouldn't say are them, so it's "fine".
gollark: Worrying.

References

  1. Higton, Ian (8 April 2017). "Unreleased Fantasy World Dizzy NES remake finally comes out - 24 years later". Eurogamer. Gamer Network. Retrieved 8 April 2017.
  2. Ben "Yahtzee" Croshaw, Zero Punctuation: Console Rundown, Escapist Magazine, August 30, 2007, Retrieved 2010-12-06
  3. https://www.youtube.com/watch?v=YQ4qvmUQDGg
  4. Peter Parrish, Fantasy World Dizzy Review, Eurogamer, October 11, 2007, Retrieved 2010-12-06
  5. "Top 50 Games of All Time". Your Sinclair. Imagine Publishing. November 2004.
  6. Amstrad Action #52
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