Fallen Haven
Fallen Haven is a 1997 computer game. It is a science-fiction themed turn-based strategy game. It functions on Windows 95 and 98 computers.
Fallen Haven | |
---|---|
Developer(s) | Micomeq |
Publisher(s) | Interactive Magic |
Producer(s) | Paul Potera |
Programmer(s) | Stéphane Rainville |
Writer(s) | David Burton Brian Tate |
Platform(s) | Microsoft Windows |
Release | WindowsGOG.com
|
Genre(s) | Strategy |
Mode(s) | Single-player |
Plot
The game depicts a battle between the human race and an alien culture called the Taurans, sparked by a misunderstanding.
The armies of the Humans are relatively simple and rugged, while the armies of the Taurans are more technologically advanced.
Reception
Next Generation reviewed the PC version of the game, rating it two stars out of five, and stated that "In the end, Fallen Haven is little more than a good idea with poor implementation. With a few gameplay tweaks and the addition of the two-player option, Fallen Haven might have been great, but as it stands you're better off sticking with Civilization 2."[1]
Reviews
- Game.EXE #3 (Mar 1997)
- Computer Gaming World #156 (Jul 1997)
- Computer Games Magazine - 1997
- PC Player (Germany) - Mar, 1997
gollark: I decided to copy that root table, and it works now. Thanks! I'll probably use something else to actually serialize when it's out of testing anyway.
gollark: So why does that preclude using the same table repeatedly?
gollark: Hmm... I guess I can either avoid textutils.serialise or copy that table...
gollark: So the problem is in textutils.serialise being stupid and *not* my stuff?
gollark: Weird weirdness: this code snippet (https://pastebin.com/YWug4NUg).Two tables alone can be serialized fine. Stick them in one table and it errors ("can't serialize table with recursive entries").
References
- "Finals". Next Generation. No. 32. Imagine Media. August 1997. p. 119.
External links
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