F.Godmom

F.Godmom is a 1991 video game for MS-DOS compatible personal computers in addition to Windows-compatible computers.

F.Godmom
Title screen
Developer(s)Soggybread Software
Publisher(s)Soggybread Software
Programmer(s)John Blackwell
Platform(s)MS-DOS
Windows 3.1
ReleaseMS-DOS:
Windows 3.1:
Genre(s)Strategy
Mode(s)One player

Gameplay

Players control a fairy godmother as she rescues all of her friends from evil crab-like monsters. Collecting all the tokens and finding the key will result in the level's exit being revealed. Players use a magic wand to transform the environment around her.[1] The game uses a simple artificial intelligence engine in order to keep the enemies predictable.[2]

The game includes a boss screen; which allows players to play this game while working at an office job. In order to return to the game, players must type in "FG" on the fake MS-DOS command prompt.[3]

Invoking a fantasy-like atmosphere, players must explore the limited space around by climbing on ladders. Jumping is not permitted in the game; similar to the Nintendo Entertainment System video game Bionic Commando.[4]

gollark: And analyze it.
gollark: Please analyse my submission.
gollark: That's as good as *my* analyses.
gollark: Due to centrifugal force, the air is thinner there near the ground, so he experiences the same things.
gollark: Now, firecubez lives in Egypt, which is near the equator.

References

  1. F.Godmom at MobyGames
  2. Monster information for F. Godmom Archived 2013-09-29 at the Wayback Machine at Dreaming Arts (in Spanish)
  3. Boss screen at MobyGames
  4. F.Godmom at Giant Bomb


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