Escape from Bug Island

Escape from Bug Island, titled Necro-Nesia (ネクロネシア, Nekuroneshia) in Japan, is a survival horror video game developed by Spike and released for the Wii in 2006.

Escape from Bug Island
European box art
Developer(s)Spike
Publisher(s)
  • JP: Spike
  • WW: Eidos Interactive
Platform(s)Wii
Release
  • JP: December 2, 2006
  • NA: July 25, 2007
  • EU: October 26, 2007
  • AU: November 1, 2007
Genre(s)Adventure, survival horror
Mode(s)Single-player

Gameplay

The game is a third-person shooter Survival horror game. The player is able to use the melee weapons simply by swinging the Wii remote in the direction the player wants Ray to swing, the player can also use a flashlight by pressing the C button on the Nunchuck. Bugs are attracted to the light from the flashlight and kill the player.

Plot

You start out with a tree branch as your first melee weapon along with some rocks as projectiles. As the game progresses, you can find better melee weapons and better projectile weapons. Ray will encounter some other characters through the first half of the game; however, after a visit to the Cave of Time, you will repeat the game in an attempt to prevent some of the character's demise. There are several caves that you can access after revisiting areas that hide bonus items and even better weapons. You will also gain access to a new flashlight that will allow you to use the two hand melee weapons and the second time around Ray has access to firearms. Some of the boss fights include the giant angry gorilla, one big worm, the giant spider, and of course the monster the island is named after, Beelzebub. The final battle is against a former human named Robert who is mutated into an insect like in the movie The Fly. Ray then makes his Escape from Bug Island after defeating the mutated Robert. Depending on how well Ray does during the game will determine which ending the player receives. Both endings find Ray making his escape from Bug Island; however, whether or not Ray has company on his escape depends on the ending.

Development

The game was released in 2007 under the title Escape From Bug Island and was published by Eidos Interactive.[1] According to Nintendo Power, unfavorable reviews of Necro-Nesia prompted Eidos to refine several aspects of the game during localization, including control tweaks and end-of-level wrap-ups.[2]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic37/100[3]
Review scores
PublicationScore
Destructoid3.5/10[4]
EGM2.67/10[5]
Famitsu28/40[6]
GameSpot3.5/10[7]
GameZone4.1/10[8]
IGN4/10[9]
Jeuxvideo.com5/20[10]
NGamer48%[11]
Nintendo Power3.5/10[12]
Nintendo World Report4/10[13]

At E3, critical impressions of Escape from Bug Island (then Necro-Nesia) were mostly negative. According to IGN, the gameplay is “void of anything that may resemble fun”.[14] Other criticisms included poor graphics, awkward controls (especially during fights), and choppy animation.[14][15] Japanese gaming magazine, Famitsu, however, gave it an above-average score of one eight, two sevens, and one six for a total of 28 out of 40.[6] Elsewhere, the game received "unfavorable" reviews according to the review aggregation website Metacritic.[3]

The game sold only 1,934 copies on December 2, 2006, the day of the Wii launch in Japan.[16]

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gollark: Also so people can't send it on discord.
gollark: And █.
gollark: Or ←↓↑→.
gollark: 10 years isn't very long. You should do that.

See also

References

  1. rawmeatcowboy (January 5, 2007). "Necro-Nesia coming to US, renamed". GoNintendo. Retrieved June 29, 2019.
  2. Myers, Andy (April 2007). "Creatures of the Night". Nintendo Power. Vol. 214. Nintendo of America. p. 30.
  3. "Escape from Bug Island for Wii Reviews". Metacritic. CBS Interactive. Retrieved June 29, 2019.
  4. 8BitBrian (February 12, 2008). "Destructoid review: Escape From Bug Island". Destructoid. Enthusiast Gaming. Retrieved June 29, 2019.
  5. EGM staff (July 2007). "Escape from Bug Island". Electronic Gaming Monthly. No. 217. Ziff Davis. p. 83.
  6. Gantayat, Anoop (December 1, 2006). "Japanese Launch Guide (Page 2)". IGN. Ziff Davis. Retrieved June 29, 2019.
  7. Davis, Ryan (August 17, 2007). "Escape from Bug Island Review". GameSpot. CBS Interactive. Retrieved June 29, 2019.
  8. Platt, Dylan (August 21, 2007). "Escape from Bug Island - WII - Review". GameZone. Archived from the original on September 28, 2008. Retrieved June 29, 2019.
  9. Casamassina, Matt (August 13, 2007). "Escape from Bug Island Review". IGN. Ziff Davis. Retrieved June 29, 2019.
  10. loX (December 5, 2007). "Test: Escape from Bug Island". Jeuxvideo.com (in French). Webedia. Retrieved June 29, 2019.
  11. "Necro-Nesia review". NGamer. Future plc. March 2007. p. 52.
  12. "Escape from Bug Island". Nintendo Power. Vol. 217. Nintendo of America. July 2007. p. 94.
  13. Thomsen, Mike (August 9, 2007). "Escape From Bug Island". Nintendo World Report. NINWR, LLC. Retrieved June 29, 2019.
  14. Iverson, Dan (May 10, 2006). "E3 2006: Necro-Nesia Hands-on". IGN. Ziff Davis. Retrieved June 29, 2019.
  15. Shoemaker, Brad (May 10, 2006). "E3 06: Necro-Nesia Hands-On". GameSpot. CBS Interactive. Retrieved June 29, 2019.
  16. Gantayat, Anoop (December 4, 2006). "Wii Sports Number One in Japan". IGN. Ziff Davis. Retrieved June 29, 2019.
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