Ekaterina Malysheva

Ekaterina, Hereditary Princess of Hanover (née Malysheva; born 30 July 1986) is a Russian fashion designer and filmmaker. She is the hereditary princess of the House of Hanover through her marriage to Ernst August, Hereditary Prince of Hanover.

Ekaterina
Hereditary Princess of Hanover
Ekaterina Malysheva and Prince Ernst August after their wedding in 2017.
BornEkaterina Malysheva
(1986-07-30) 30 July 1986
Apatity, Murmansk Oblast, Soviet Union
Spouse
IssuePrincess Elisabeth
Prince Welf August
HouseHanover
FatherIgor Malyshev
MotherSvetlana Malysheva

Biography

Ekaterina Malysheva was born in the Soviet Union in 1986 and grew up in Prague, Czech Republic.[1] She graduated from the International School of Prague and moved to the United Kingdom when she was nineteen years old to study at the London College of Fashion.[1] She designs a line of jumpsuits called EKATsuits.[2][3][4] Prior to working in fashion, Malysheva was a documentary filmmaker.[5]

In 2011 Malysheva met Ernst August, Hereditary Prince of Hanover at a party in London.[1] They married in a civil ceremony on 6 July 2017 at the New Town Hall in Hanover.[6] On 8 July 2017 they married in a Lutheran ceremony at the Market Church of Saints George and James.[7][8][9] The groom's father, Ernst August, Prince of Hanover, did not attend the wedding.[3]

Malysheva gave birth to their first child, Princess Elisabeth of Hanover, on 22 February 2018.[10] On 14 March 2019 she gave birth to their second child, Prince Welf August of Hanover.[11][12]

gollark: How is that devilish?
gollark: Create a new section "Bees" %bees.Create a rule "Bee utilization part 1" (%bees-1) in %bees:> The deployment status of bees is considered part of the Game State. No bee action (except for bee deployment) may be taken unless bees are currently deployed. Bee actions include deployment of bees, which makes bees become deployed, cessation of bees, which makes bees not be deployed, and use of bees against a player. The player bees are to be used against must be indicated in the Bee Poll authorizing this action. Use of bees against players causes their Points quantity to be reduced by 1, unless it is already 0, in which case there is no effect.Create a rule "Bee Poll" (%bee-poll) in %polls:> A Bee Poll is required to authorize bees to perform actions, as described in %bees. The default allowed reactions for a Bee Poll are 👍 (representing a vote for) and 👎 (representing a vote against). Bee Polls may be closed if they have existed for 12 hours or more, rather than the usual 24. If a Bee Poll is passed, the action it describes is taken. Players are permitted to use multiple reactions on a Bee Poll.Due to the passage of proposal #207, bees are to be considered "deployed" initially.
gollark: I've had to write up very precisely specified bee utilization/deployment rules for Quonauts, and I'm still worried there might be exploits!
gollark: ++delete the internet
gollark: You don't have to. You can just not do that.

References

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