Double Dungeons

Double Dungeons is a role-playing video game developed by Masaya and published by NEC for the TurboGrafx-16 in 1989 in Japan and in 1990 in North America. Its unique selling point was that it supports simultaneously two-player gameplay.[2]

Double Dungeons
Developer(s)NCS
Publisher(s)
Platform(s)TurboGrafx-16
ReleaseDecember 31, 1990
Genre(s)RPG
Mode(s)Single-player, multiplayer (split-screen)

It was released for the Wii Virtual Console in Japan on March 6, 2007, in Europe on March 9, 2007,[3] and in North America on March 12, 2007. It was released for the Wii U Virtual Console in Japan on February 10, 2015,[4] in North America on September 28, 2017,[5] in Europe on October 5, 2017,[3] and in Australia on October 6, 2017.[6]

Gameplay

In the game, players select from 22 levels, earning gold and experience by killing enemies. The last level is not accessible until the player beats the others. This gold can be used to buy items and weapons at a shop, or rest at an inn, while the experience points help to raise the player's level.

The player(s) cannot die, but are sent back to the start of the dungeon if they lose in battle. The two-player split-screen mode is co-op.

Reception

The Virtual Console release received poor scores by IGN[7] and Nintendo Life.[8]

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References

  1. "ゲームタイトル". メサイヤゲームス (in Japanese). Retrieved 15 October 2017.
  2. "Double Dungeons for Wii". Nintendo. Retrieved 15 October 2017.
  3. "Double Dungeons". Nintendo of Europe GmbH. Retrieved 15 October 2017.
  4. "DOUBLE DUNGEONS". Konami. Retrieved 15 October 2017.
  5. "Double Dungeons for Wii U". Nintendo. Retrieved 15 October 2017.
  6. Wassenaar, Troy (5 October 2017). "Aussie Nintendo Download Updates (6/10) - Rapid Growth - eShop News from Vooks". Vooks. Retrieved 15 October 2017.
  7. Thomas, Lucas M. (13 March 2007). "Double Dungeons Review". IGN. Retrieved 15 October 2017.
  8. Dillard, Corbie (10 March 2007). "Review: Double Dungeons (Virtual Console / TurboGrafx-16)". Nintendo Life. Retrieved 15 October 2017.


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