Dogs of War (2000 video game)

Dogs of War is a science fiction real-time strategy game developed by Silicon Dreams Studio and published by TalonSoft.

Dogs of War
North American boxart
Developer(s)Silicon Dreams Studio
Publisher(s)TalonSoft (PC)
Take-Two Interactive (DC; cancelled)
Platform(s)Windows PC
Release
  • EU: April 14, 2000
  • UK: June 2000
  • NA: July 30, 2000
Genre(s)Sci-fi Real-time strategy
Mode(s)Single player, multiplayer (up to 8 players)

The game is particular in that it does not simply provide a top-down view to command one's army, but also allows the player to control units individually in third-person view.

Plot

Around 2200, the Empire on Earth sends colonists to space to seek resources for the now-depleted Earth. The first settlement is on Primus IV. Its colonists are applauded and praised for their bravery. The Empire then sets up colonies all over the galaxy. Suddenly, Primus IV is attacked by a reptilian race known only as the Mantai. Much of the colonist population is killed, but the Empire sends no help. The Empire forgets about Primus IV, as does the rest of the universe. After the colonists manage to fight off the Mantai to less inhabitable parts of the world, they begin to rebuild. Soon after, they discover a material known as SL-18. It is proven to be the perfect material to use in armor and metals: stronger than any other known material.

Once the Empire back on Earth hears about this, they are eager to trade with the colonists. The colonists themselves are not so willing. They trade SL-18 with anyone who'll pay for it, but the Empire sees this open trade as a danger to the SL-18 supply for Earth and its colonies. Earth sets up an outpost on Primus IV to make sure that they have sole control of the SL-18 supply.

Using the funds they obtain in selling SL-18, the colonists hire an experienced mercenary force, known as the WarMonkeys. They use these forces to retake Primus IV. The Empire is infuriated, and sends its own armies to reclaim the planet. Thus the war between the WarMonkeys and Imperial Forces begins.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic61/100[1]
Review scores
PublicationScore
CGW[2]
Edge7/10[3]
Eurogamer5/10[4]
GamePro[5]
GameSpot5.4/10[6]
GameSpy55%[7]
GameZone7/10[8]
IGN7/10[9]
PC Gamer (US)55%[10]
PC Zone47%[11]

The game received "mixed" reviews according to the review aggregation website Metacritic.[1]

gollark: Why no unbreakable builder's wand?
gollark: Easier? Impossible.
gollark: I'm too attached to mods to remove many, so I need impartial advice.
gollark: I want something to run better on my very memory-constrained server.
gollark: This is probably the wrong place, but there aren't others for Reikan 1.7.10 packs, so can someone help trim down the modlist here? Some are notmods or folders, as I did `ls > mods.txt`.

References

  1. "Dogs of War for PC Reviews". Metacritic. Retrieved August 19, 2017.
  2. Price, Tom (November 2000). "Dogs of Bore (Dogs of War Review)" (PDF). Computer Gaming World. No. 196. p. 164. Retrieved August 19, 2017.
  3. Edge staff (June 2000). "Dogs of War". Edge. No. 85.
  4. Taylor, Martin (June 3, 2000). "Dogs of War". Eurogamer. Retrieved August 19, 2017.
  5. Burns, Enid (August 3, 2000). "Dogs of War Review for PC on GamePro.com". GamePro. Archived from the original on February 9, 2005. Retrieved August 19, 2017.
  6. Poole, Stephen (July 31, 2000). "Dogs of War Review". GameSpot. Retrieved August 19, 2017.
  7. Timperley, Nate (August 22, 2000). "Dogs of War". GameSpy. Archived from the original on June 2, 2002. Retrieved August 19, 2017.
  8. Lafferty, Michael (August 30, 2000). "Dogs of War Review on PC". GameZone. Archived from the original on February 17, 2005. Retrieved August 19, 2017.
  9. Adams, Dan (August 8, 2000). "Dogs of War". IGN. Retrieved August 19, 2017.
  10. "Dogs of War". PC Gamer. October 2000. p. 134.
  11. "PC Review: Dogs of War". PC Zone. 2000.


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