Die (comic)

Die (stylized (DIE) is a horror/fantasy comic book about role-playing games, written by Kieron Gillen and illustrated by Stephanie Hans. It is published by Image Comics, beginning in December 2018.

Premise

One evening in 1991, a group of teenagers vanish into another dimension while testing a new role-playing game. Two years later, they return to Earth.

Twenty-five years later, the group — now emotionally-shattered adults — again find themselves in the other dimension.

Reception

The first DIE trade paperback (DIE: Fantasy Heartbreaker, comprising issues #1-5) is a finalist for the 2020 Hugo Award for Best Graphic Story.[1]

Io9 has called it "subversive" and "a heady combination of fascinating worldbuilding (and) compellingly broken characters tearing each other apart", lauding Hans' "vivid, striking artwork".[2]

In The Comics Journal, Mark Sable ranked the first issue as among the best comics of 2018, describing it as "the most memorable and accessible debut issue (he had) read in a long time".[3]

Origin

Gillen has stated that the series is inspired by the 1980s Dungeons & Dragons cartoon — in particular, by the fact that the final episode, in which the characters would have returned to Earth, was never produced.[4]

Adaptation

Gillen prepared a roleplaying game based on DIE, which he has made freely available online.[5]

gollark: Where it shines is in performing random useful tasks which there isn't dedicated hardware available for, linking together disparate systems (much more practically than redstone), working as a "microcontroller" to control something based on a bunch of input data, and entertainment-/decorative-type things (displaying stuff on monitors and whatnot, and music with Computronics).
gollark: For example, quarrying. CC has turtles. They can dig things. They can move. You can make a quarry out of this, and people have. But in practice, they're not hugely fast or efficient, and it's hard to make it work well in the face of stuff like server restarts, while a dedicated quarrying device from a mod will handle this fine and probably go faster if you can power it somehow.
gollark: I honestly don't think CC is particularly overpowered even with turtles. While it can technically do basically anything, most bigger packs will have special-purpose devices which are more expensive but do it way better, while CC is very annoying to have work.
gollark: Out of all the available APIs in _G the only ones I can see which allow I/O of some sort directly and don't just make some task you can technically already do more convenient are `fs`, `os`, `redstone`, `http`, and `term`. You can, at most, probably disable `http` and `redstone` without breaking everything horribly, and it would still be annoying.
gollark: What other stuff would you disable, anyway? I don't think there's much which isn't just a utility API of some sort which you can disable without more problems.

References

  1. 2020 Hugo Awards, at TheHugoAwards.org; retrieved July 2, 2020
  2. The Perfect Time to Catch Up on Die Is Literally Right This Instant, by James Whitbrook; at Io9; published August 6, 2019; retrieved July 2, 2020
  3. The Best Comics of 2018; in The Comics Journal; published January 4, 2019; retrieved July 2, 2020
  4. Image Comics' New Series 'Die' Takes Fantasy and Gaming Into New Realms (Exclusive Images), by Graeme McMillan, in The Hollywood Reporter; published September 10, 2018; retrieved July 2, 2020
  5. We played Die, the ‘Goth Jumanji’ game fueling Kieron Gillen’s new RPG comic book, by Alex Spencer; at Polygon; published December 10, 2018; retrieved July 2, 2020
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