Depthcharge

Depthcharge is a single-player arcade game released in 1977 by Gremlin Industries for the Sega VIC Dual system board. Taito licensed the game and released it as Sub Hunter in Japan. The game, which uses a black-and-white CRT display, presents the player with a cut-away view of a section of ocean, on the surface of which is a destroyer with submarines passing beneath it. The player drops depth charges (up to six at a time) to destroy the submarines and moves the ship back and forth in order to avoid the submarines' mines. Up to four submarines may be present at any given time, each of which bears a score for destroying it that increases with its depth.

Depthcharge
Developer(s)Gremlin Industries
Publisher(s)Sega-Gremlin
Taito
Platform(s)Arcade
ReleaseSeptember 1977[1]
Arcade systemSega VIC Dual

Remakes and Clones

Notes

gollark: I think it's where they take your stuff *out* of hatcheries.
gollark: If you influence then hatch an egg, the hatchling will keep the influence upon teleportation.If you influence an egg and teleport it back, the influence will be lost.
gollark: As a hatchling, yes; as an egg, no.
gollark: It's probably good for getting UVs, given that modern autorefreshers can do quite a lot of views a second (4 on mine) anyway.
gollark: I mean, if you can get the same amount of views in 1m instead of 2m it could allow for shorter experiments. Do those work better? We need to empirically study NDs.

References

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