David Crane (programmer)

David Patrick Crane (born 1953 in Nappanee, Indiana, United States) is a video game designer and programmer.[1]

David Crane
David Crane, 2013
Born1953 (age 6667)
NationalityAmerican
OccupationGame designer
Game programmer
EmployerAtari, Inc.
Activision
Known forCo-founder of Absolute Entertainment and Skyworks Interactive
Notable work
Pitfall!
A Boy and His Blob
Little Computer People

Crane originally worked in the field of hardware design for National Semiconductor.[2] He went to college at DeVry Institute of Technology in Phoenix, Arizona and graduated with a Bachelor of Science in Electrical Engineering Technology degree in 1975. Crane started his programming career at Atari, making games for the Atari 2600. He also worked on the operating system for the Atari 800 computer.[2] After meeting co-worker Alan Miller in a tennis game, Miller told Crane about a plan he had to leave Atari and found a company that would give game designers more recognition. From this meeting, Crane left Atari in 1979 and co-founded Activision, along with Miller, Jim Levy, Bob Whitehead, and Larry Kaplan. His games won many awards while he was at Activision. At Activision, he was best known as the designer of Pitfall!.[3] Pitfall! was a huge hit; it maintained the top slot on the Billboard charts for 64 weeks and was named video game of the year in 1982.[4] Over four million copies of the game were sold in the 1980s.[5] It was the second best-selling game for the Atari 2600 after Pac-Man.[6]

Crane maintained that the Atari policy of relying on mangled adaptations of arcade games would result in a glut of cheap, unappealing games, which became one of the contributing factors to the Video Game Crash of 1983. He believed instead that tailoring new games to the strengths and weaknesses of the 2600 machine would have yielded positive results. The reasoning was that while the new games would have lacked the instant-promotion of an already-known name, word of mouth among video gamers, being a young and highly-social group, would have gradually made up for it if the game was good.

In 1986, Crane left Activision to co-found Absolute Entertainment with Garry Kitchen. Crane said that he left because the newly appointed CEO of Activision, Bruce Davis, offered a pay cut with the promise of a vaguely worded incentive program.[7] Although Absolute was based in New Jersey, Crane did all of his programming at his home in California. With Absolute, he was known for David Crane's Amazing Tennis and A Boy and His Blob: Trouble on Blobolonia, a successful NES title following the adventures of the protagonist and his companion, a shape-shifting blob creature. In 1995, Absolute Entertainment was dissolved.

In 1995, Crane co-founded Skyworks Technologies as the organization's Chief Technical Officer.

In 2012, Crane launched a Kickstarter campaign to fund a game called Jungle Adventure.[6] The goal was not reached.[8]

Gameography

Year Title Credits Publisher System
1978 Boggle (unreleased) Programmer Atari, Inc. Atari 2600
Outlaw
1979 Canyon Bomber
Slot Machine
1980 Dragster Designer Activision
Fishing Derby
1981 Laser Blast
Freeway
Grand Prix
Kaboom! Graphics
1982 Pitfall! Designer, programmer
1983 The Activision Decathlon
The Activision Decathlon Designer Atari 5200
1984 Pitfall II: Lost Caverns Designer, programmer, audio Atari 2600
Pitfall! Designer Atari 5200
Pitfall II: Lost Caverns
Ghostbusters Designer, programmer Commodore 64
1985 Little Computer People
1986 Transformers: The Battle to Save the Earth Designer Commodore 64
1987 Skate Boardin' Designer, programmer Atari 2600
1988 Super Skate Boardin' Atari 7800
1989 A Boy and His Blob: Trouble on Blobolonia Absolute Entertainment NES
1990 The Rescue of Princess Blobette Game Boy
1991 The Simpsons: Bart vs. the Space Mutants Programmer
The Simpsons: Bart vs. the World Designer
Bart Simpson's Escape from Camp Deadly Programmer Game Boy
1992 David Crane's Amazing Tennis Designer, programmer
1993 Toys Designer, producer SNES
1994 Home Improvement: Power Tool Pursuit! Designer
Night Trap Programmer Digital Pictures Sega CD
1996 SPQR: The Empire's Darkest Hour Advice GT Interactive Windows
1997 Klondike Designer Sega Sega Channel
gollark: Oh, "dale" also means "valley".
gollark: Some of these *somehow* look almost photorealistic.
gollark: Well, if you don't like it, YOU try convincing it to generate happy pictures of frolicking foxes.
gollark: This is actually fairly pleasant.
gollark: Here is its rendering of dale.

References

  1. Covert, Colin. "Meet David Crane: Video Games Guru". Atari Magazine. Atari Magazine. Retrieved 7 November 2010.
  2. "Good Deal Games - Classic Videogame Games INTERVIEW - David Crane". Gooddealgames.com. Retrieved 29 December 2018.
  3. Kohler, Chris (27 January 2010). "Pitfall! creator David Crane named videogame pioneer". Wired. Retrieved 7 November 2010.
  4. "Alumnus Profile". DeVry University. DeVry University. Retrieved 7 November 2010.
  5. "PRGE Speakers and Special Guests". Retrogamingexpo.com. Retrieved 29 December 2018.
  6. Acuna, Kirsten. "7 Things We Learned From Activision Co-Founder David Crane's Reddit AMA". Business Insider. Retrieved 29 December 2018.
  7. Donovan, Tristan (2009-07-08). "Gamasutra - The Replay Interviews: David Crane". Gamasutra.com. Retrieved 2016-08-12.
  8. "David Crane's Jungle Adventure". Kickstarter.com. Retrieved 29 December 2018.

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