CrossfireX
CrossfireX is an upcoming first-person shooter set to be released exclusively for Xbox One and Xbox Series X in 2020. It is the console version of CrossFire, which was first released in South Korea in 2007. Remedy Entertainment worked on the game's single-player campaign, while Smilegate led the development of the game's free-to-play multiplayer portion.
CrossfireX | |
---|---|
Developer(s) | Smilegate Remedy Entertainment |
Publisher(s) | Smilegate |
Platform(s) | |
Release | 2020 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Gameplay
CrossfireX is a first-person shooter and the console version of CrossFire (2007). The free-to-play multiplayer component is similar to Counter-Strike: Global Offensive, which sees two opposing teams, representing two hostile private military factions, compete in game modes to complete objectives. Classic mode sees the attacking team attempting to plant a bomb while the defending team has to stop them. All players are equipped with standard weapons. The Spectre mode is a variation of the classic mode, though the attacking players are spectres, who are only equipped with knives but they can stay invisible when they are not moving.[1] There is also a Modern mode, in which the two teams need to fight for maintaining control over two objective points in a map.[2]
The single-player portion, which would not be free-to-play, consisted of several operations. Each operation includes several episodes. At launch, there would be two operations available. The story explores a global conflict between Black List and Global Risk, two private military factions.[3]
Development
The original Crossfire, developed by Smilegate, is an extremely popular free-to-play multiplayer game for personal computers in the East. The team wanted to expand the narrative of the franchise and introduce it to a broader audience. Therefore, the team partnered with Xbox Game Studios to create a console version and entrusted Remedy Entertainment, a Finnish video game developer, to create a single-player campaign for the game.[4] As Remedy at that time was exploring the idea of working on a first-person shooter, and planned on developing multiple projects at once, the team agreed to help Smilegate.[5] Remedy had been working on the single-player portion since 2016.[6] The single-player portion will be powered by Remedy's own Northlight engine, which was used previously in Quantum Break and Control. Remedy was chosen due to the team's expertise in creating memorable fictional worlds and characters. Inspired by Metal Gear Solid and Resident Evil, the team hoped to create characters that are "larger-than-life".[5]
An open beta was available for Xbox Insiders from June 25 to June 28, 2020.[7] It is set to be released in late 2020 for Xbox One.[8]
References
- McCaffery, Ryan (July 29, 2020). "CrossfireX Multiplayer Hands-On Preview: Dumb Fun on Xbox One". IGN. Retrieved July 31, 2020.
- West, Josh (June 23, 2020). "Big in 2020: CrossfireX is a solid and unspectacular throwback to old-school competitive shooters". GamesRadar. Retrieved July 31, 2020.
- Walker, Ian (July 24, 2020). "CrossfireX's Campaign Doesn't Seem Like A Remedy Game Yet". Kotaku. Retrieved July 31, 2020.
- "Remedy partners with Smilegate to develop CrossFire 2 campaign". MCVUK. July 28, 2016. Retrieved July 31, 2020.
- Van Allen, Eric (July 24, 2020). "Remedy Says CrossfireX Draws Inspiration From Metal Gear and Resident Evil". USgamer. Retrieved July 31, 2020.
- Yin-Poole, Wesley (November 21, 2019). "Remedy on making a Call of Duty-style campaign for the biggest FPS in the world". Eurogamer. Retrieved July 31, 2020.
- Carr, James (June 22, 2020). "New Xbox Shooter Crossfire X Has An Open Beta This Weekend". GameSpot. Retrieved July 31, 2020.
- "Xbox Series X: All the games confirmed for Microsoft's next generation". Polygon. July 24, 2020. Retrieved July 31, 2020.