Creative Vault Studios

Creative Vault AB (formerly EPOS Game Studios[lower-alpha 1]) is an independent video game developer based in Gothenburg, Sweden. The company was founded by Staffan Langin and Olof Gustafsson in the summer of 2005 with the desire to develop games for multiple platforms. Its first game was Crash Commando (2005), an online shooter for the PlayStation 3. In 2012, Gustafsson left the company, which was renamed Creative Vault Studios. Under the guidance of Langin as sole CEO, the company has worked on several projects with Sony Interactive Entertainment, beginning with the virtual reality port for Hustle Kings in 2016. The following year, the studio collaborated with XDev and Clever Beans on Wipeout Omega Collection, a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048.

Creative Vault AB
Formerly
EPOS Game Studios[lower-alpha 1]
Private
IndustryVideo games
Founded2005
Founders
  • Staffan Langin
  • Olof Gustafsson
HeadquartersGothenburg, Sweden
Key people
Staffan Langin (chief executive officer)
Websitehttps://creativevaultstudios.com

History

Creative Vault Studios has supported development of several games for PlayStation VR, a virtual reality headset for the PlayStation 4.

EPOS Game Studios was founded in the summer of 2005 by Staffan Langin and Olof Gustafsson, co-founders of Digital Illusions. The studio's goal was to create "cutting-edge titles for a variety of platforms".[1] The studio's first game, Crash Commando, was released in December 2008. It is a shooter game with both single-player and multiplayer game modes, tasking players against each other or bots while traversing the environments.[2] The game received "generally favorable reviews" according to review aggregator Metacritic, with an average score of 78 out of 100.[3] Reviewers praised the game's level design and weapon diversity, but felt that the single-player campaign lacked the excitement of the multiplayer.[2][4][5]

In December 2013, EPOS began working on a project with an international publisher.[6] Gustafsson amicably left the company in the same month to work on game music,[7] and Langin became the sole chief executive officer. The company was renamed Creative Vault Studios.

Creative Vault collaborated with Sony Interactive Entertainment to bring Hustle Kings to PlayStation VR for the PlayStation 4 in October 2016. The game received "mixed or average reviews" according to Metacritic, with an average score of 52 out of 100.[8] It received praise for its immersion and similarity to the sport,[9] but was criticized for its complicated control scheme.[10]

The following year, Creative Vault collaborated with XDev and Clever Beans to develop Wipeout Omega Collection, which was released for PlayStation 4 in June 2017. The game is a remaster of Wipeout HD, Wipeout HD Fury, and Wipeout 2048, featuring higher textures, more effects, and shorter loading times.[11] It received positive reviews, with an average score of 85 out of 100 from Metacritic.[12] Critics praised its upgraded graphics and controls, particularly in comparison to the PlayStation Vita version of the collection.[11][13][14]

The studio continued to work on a virtual reality version of the game,[15] which was released for PlayStation VR through a free patch in March 2018. It received praise for its multiple options and suitability for virtual reality.[16] Digital Foundry's Richard Leadbetter praised the technical achievements of Wipeout Omega Collection VR, calling it "a zero compromise, enhanced VR port of one of the very best remasters available for PlayStation 4".[17]

Games developed

Year Title Platform(s) Publisher(s) Notes
2008 Crash Commando PlayStation 3 Sony Computer Entertainment
2016 Hustle Kings VR PlayStation 4 Sony Interactive Entertainment Original game developed by VooFoo Studios
2017 Wipeout Omega Collection PlayStation 4 Sony Interactive Entertainment Co-developed with XDev and Clever Beans
2018 Wipeout Omega Collection VR PlayStation 4 Sony Interactive Entertainment Released as a patch for PlayStation VR.

Notes

  1. "EPOS" is an acronym for "Entertainment Products of Sweden".
gollark: Yes, and most sensibly-thought-out time travel models, if the consequences are properly explored, allow ridiculous power.
gollark: Of course, mageia xenowyrms will beat them.
gollark: `Their strong magic makes them one of the most feared breeds of dragons.`
gollark: `They eat anything they can kill, which is almost everything.`
gollark: Teleport away? Teleport heavy rocks above enemies? Use magiomancy?

References

  1. "EPOS Game Studios Games". IGN. Ziff Davis. Archived from the original on April 4, 2016. Retrieved November 15, 2019.
  2. Roper, Chris (May 11, 2012). "Crash Commando Review". IGN. Ziff Davis. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
  3. "Crash Commando for PlayStation 3 Reviews". Metacritic. Ziff Davis. Archived from the original on April 1, 2019. Retrieved November 15, 2019.
  4. Dyer, Mitch (January 13, 2009). "Crash Commando Review". GameSpot. CBS Interactive. Archived from the original on September 4, 2019. Retrieved November 15, 2019.
  5. Gerstmann, Jeff (December 31, 2008). "Crash Commando Review". Giant Bomb. CBS Interactive. Archived from the original on October 7, 2019. Retrieved November 15, 2019.
  6. "EPOS Enters Into Strategic Project With Intl Publisher" (Press release). Sweden: Stillfront Group. 15 December 2013. Archived from the original on 27 November 2019. Retrieved 27 November 2019.
  7. Gustafsson, Olof. "Olof Gustafsson". LinkedIn. Microsoft. Retrieved December 6, 2019.
  8. "Hustle Kings VR for PlayStation 4 Reviews". Metacritic. CBS Interactive. Archived from the original on April 13, 2019. Retrieved November 15, 2019.
  9. Loveridge, Sam; Hill, Matt (August 25, 2017). "26 PlayStation VR games that will make you need PS4 virtual reality in your life". Digital Spy. Hearst Communications. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
  10. Caballero, David (October 12, 2016). "Hustle Kings VR". Gamereactor. Gamez Publishing A/S. Archived from the original on September 6, 2019. Retrieved November 15, 2019.
  11. Devore, Jordan (June 7, 2017). "WipEout Omega Collection". Destructoid. Archived from the original on October 9, 2019. Retrieved November 15, 2019.
  12. "Wipeout: Omega Collection for PlayStation 4 Reviews". Metacritic. CBS Interactive. Archived from the original on March 30, 2019. Retrieved November 15, 2019.
  13. Concepcion, Miguel (June 6, 2017). "Wipeout Omega Collection Review". GameSpot. CBS Interactive. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
  14. Meikleham, David (June 5, 2017). "Wipeout Omega Collection Review: "A Ferocious Blur of Sumptuous, Searing Sights"". GamesRadar. Future plc. Archived from the original on October 26, 2019. Retrieved November 15, 2019.
  15. Romano, Sal (December 8, 2017). "WipEout Omega Collection VR update coming in early 2018". Gematsu. Archived from the original on December 10, 2017. Retrieved November 15, 2019.
  16. Monterrin, Regis (April 16, 2018). "WipEout Omega Collection VR: Le jeu inventé pour la VR" [WipEout Omega VR Collection: The game invented for VR]. Jeuxvideo.com. Webedia. Archived from the original on March 30, 2019. Retrieved November 15, 2019.
  17. Leadbetter, Richard (March 29, 2018). "WipEout on PSVR: an upgrade with no compromises?". Eurogamer. Gamer Network. Archived from the original on March 29, 2018. Retrieved November 15, 2019.
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