Counter-Strike Online 2

Counter-Strike Online 2 was a first-person shooter and was the sequel to the 2008 game Counter-Strike Online. It was targeted towards Asia's gaming market. The game implements the Source engine allowing for better graphics compared to its predecessor and more complex equipment and weapons. The game uses the free-to-play and micropayment business model, similar to its predecessor.[1] After a period of open beta testing, it was released in December 2013 in the Asian markets,[2] but had become discontinued in early 2018.

Counter-Strike Online 2
Developer(s)
Publisher(s)Nexon
SeriesCounter-Strike
EngineSource
Platform(s)Microsoft Windows
ReleaseDecember 2013
Genre(s)First-person shooter
Mode(s)Multiplayer

Gameplay

Counter-Strike Online 2 is a heavily modified and expanded version of Counter-Strike: Source with enhanced graphics and user interface, greatly inspired by Counter-Strike: Global Offensive. With the new updated modes, maps and weapons, Counter-Strike Online 2 is promising a better environment to play.

Maps in this game are taken from Counter-Strike: Source. Some are heavily modified in term of graphics, such as Dust II, Inferno, and Italy. The game also adds its own exclusive maps.

The weapons are taken from Counter-Strike: Source as well as adding new weapons. The weapon models are heavily modified and reanimated. They are separated into pistols, shotguns, submachine guns, assault rifles, sniper rifles and machine guns.

Some weapons can be obtained for free while the others can be obtained for points and achievements. Some weapons need the player to collect the given kill points to unlock them.

Development

Nexon Corporation saw an opportunity to expand their franchise after the success of Counter-Strike Online in Asian countries, and began work on Counter-Strike Online 2. However, the original Counter-Strike Online will continue to be supported.

Counter-Strike Online 2 is fully developed by Nexon Corporation of South Korea and based on 'Counter-Strike: Source' by Valve. It ran a closed beta test on 16 November 2011 and an open beta test in June 2013. The game was successfully ended the beta stage in December 2013. After 4 years of service, it was closed on April 26, 2018.

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References

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