Combat (juggling)

Combat juggling is a sport played by two or more players juggling three juggling clubs each. Combat can be played individually against a single opponent (one-on-one-combat), between teams of two or more players each, or in a group where everyone plays against everyone. The object of the game is to maintain their own juggling pattern while attempting to make the opponent drop one or more clubs.

Combat juggling competition

Rules and gameplay

Basic rules

The players start juggling three clubs at the same time. Players are allowed to interfere with other players' patterns in an attempt to make them drop. They should only attack their opponents' clubs, not their opponents' bodies. Anyone who is no longer juggling at least three clubs (because they dropped, collected, or had a club stolen by an opponent) is out of the game. The last person left juggling wins.

One-on-one-combat

The player who drops will not gain a point, while the player who maintains the juggling longer than the opponent and finishes its pattern cleanly, i.e. catches all three clubs without dropping, will.

Group combat

In its most typical form, a number of players compete in an open group combat, each attempting to interfere with other players' juggling, with the winner being the last to remain juggling three clubs.

Competition

Competitive combat juggling is moderately popular in Europe and the United States. The most important international competition is the European Juggling Convention Fight Night. The World Juggling Federation organizes the Major League Combat, a team version of Combat Juggling.

Ranking

There is an unofficial world ranking that ranks all players who participated in Fight Nights:


gollark: Maybe two years?
gollark: But mine actually does a lot of complex OS-ey things for sandboxing - basically, to stop people from meddling with its code, uninstalling it, sort of thing, but keep existing programs working, I have to try and confine stuff to a limited amount of functionality.
gollark: ComputerCraft computers are pretty feature-complete with just the built-in software, so most "OS"es are just fancy GUIs.
gollark: * logs incidents to
gollark: Right now I'm actually working on a web UI for the system it logs "incidents", i.e. people uninstalling it, disk signature validation errors, banned programs being run, sort of thing.
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