City Crisis

City Crisis (シティ クライシス, Shiti Kuraishisu) is a helicopter simulation developed by Syscom Entertainment, and published by Take-Two Interactive for the PlayStation 2. The players role in the game is a rescue helicopter pilot. The object of the game is to save civilians from fires that spring up around the city. The player must also put out the fires using water that is dumped from the helicopter. Each mission has a time limit, but the faster the player saves people and puts out fires, the more time they receive to complete the next part of the mission.

City Crisis
European PlayStation 2 cover art
Developer(s)Syscom Entertainment
Publisher(s)Take-Two Interactive
EngineRenderWare
Platform(s)PlayStation 2
Release
  • JP: June 28, 2001
  • NA: July 17, 2001
  • EU: July 27, 2001
Genre(s)Flight simulator
Mode(s)Single-player

Reception

Reception
Aggregate score
AggregatorScore
Metacritic63/100[1]
Review scores
PublicationScore
AllGame[2]
Edge5/10[3]
EGM6.5/10[4]
Eurogamer4/10[5]
Famitsu30/40[6]
Game Informer7/10[7]
GamePro[8]
GameRevolutionD+[9]
GameSpot6.3/10[10]
GameSpy55%[11]
GameZone7.8/10[12]
IGN4.8/10[13]
Next Generation[14]
OPM (US)[15]

Scott Steinberg reviewed the PlayStation 2 version of the game for Next Generation, rating it three stars out of five, and stated that "A flight sim lite for gamers possessed of big hearts and razor-sharp hand-eye coordination."[14]

The game received "mixed" reviews according to the review aggregation website Metacritic.[1] In Japan, Famitsu gave it a score of 30 out of 40.[6]

gollark: I think basically all the conveniently expressible "maximize X" things break horribly if actually taken seriously, and I also don't want people to just "have their own personal prescriptions about what is a good quality in the world", since it might severely disagree with mine.
gollark: BRB, maximizing paperclips.
gollark: This is at least... internally consistent and whatever, I think, it's just rather horrifying and not something I want to be judged by or anyone to be judged by.
gollark: Oh, and if for some reason you're an *incredibly* self-confident person who thinks all acts they do are right, you'll turn out maximally non-evil.
gollark: Being vaguely aware of that sort of thing, and also that I live in a relatively comfortable position in what is among the richest societies ever, I feel bad about *not* doing more things, which would cause me to be more evil than someone who just ignores this issue forever, which is not, according to arbitrary moral intuitions I have™, something which an evilness measuring thing should say.

References

  1. "City Crisis for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved February 4, 2020.
  2. Carroll, Tom. "City Crisis - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved February 4, 2020.
  3. Edge staff (September 2001). "City Crisis". Edge. No. 101. Future plc.
  4. EGM staff (September 2001). "City Crisis". Electronic Gaming Monthly. No. 146. Ziff Davis. p. 145.
  5. Bramwell, Tom (August 7, 2001). "City Crisis". Eurogamer. Gamer Network. Archived from the original on December 25, 2001. Retrieved February 4, 2020.
  6. "プレイステーション2 - CITY CRISIS (シティ クライシス)". Famitsu (in Japanese). Vol. 915. Enterbrain. June 30, 2006. p. 88.
  7. Reiner, Andrew (October 2001). "City Crisis". Game Informer. No. 102. FuncoLand. Archived from the original on March 12, 2008. Retrieved February 4, 2020.
  8. Dan Elektro (July 18, 2001). "City Crisis Review for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 7, 2005. Retrieved February 4, 2020.
  9. G-Wok (July 2001). "City Crisis Review". Game Revolution. CraveOnline. Archived from the original on September 29, 2015. Retrieved February 4, 2020.
  10. Tracy, Tim (July 18, 2001). "City Crisis Review". GameSpot. CBS Interactive. Retrieved February 4, 2020.
  11. Hiscock, Josh (August 3, 2001). "City Crisis". GameSpy. IGN Entertainment. Archived from the original on August 5, 2001. Retrieved February 4, 2020.
  12. immortal (July 31, 2001). "City Crisis". GameZone. Archived from the original on February 4, 2005. Retrieved February 4, 2020.
  13. Zdyrko, David (July 20, 2001). "City Crisis". IGN. Ziff Davis. Retrieved February 4, 2020.
  14. Steinberg, Scott (October 2001). "Finals". Next Generation. Vol. 4 no. 10. Imagine Media. p. 75.
  15. "City Crisis". Official U.S. PlayStation Magazine. No. 48. Ziff Davis. September 2001.
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