Chinese Taipei at the 1992 Winter Olympics
Due to the political status of Taiwan, the Republic of China (ROC) competed as Chinese Taipei at the 1992 Winter Olympics in Albertville, France. The International Olympic Committee mandates that the Chinese Taipei Olympic Committee flag is used, and not the flag of the Republic of China. In the People's Republic of China (PRC), the team is known as Zhongguo Taibei (中国台北队) or, Taipei, China, where China implies the PRC.
Chinese Taipei at the 1992 Winter Olympics | |
---|---|
IOC code | TPE |
NOC | Chinese Taipei Olympic Committee |
Website | www |
in Albertville | |
Competitors | 8 (men) in 3 sports |
Medals |
|
Winter Olympics appearances (overview) | |
Winter appearances | |
Other related appearances | |
Alpine skiing
- Men
Athlete | Event | Race 1 | Race 2 | Total | |
---|---|---|---|---|---|
Time | Time | Time | Rank | ||
Tang Wei-Tsu | Super-G | DNF | – | ||
Ong Ching-Ming | Giant Slalom | 1:38.66 | DNF | DNF | – |
Chen Tong-Jong | 1:31.48 | 1:34.51 | 3:05.99 | 81 | |
Chen Tong-Jong | Slalom | DNF | – | DNF | – |
Bobsleigh
Sled | Athletes | Event | Run 1 | Run 2 | Run 3 | Run 4 | Total | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Time | Rank | Time | Rank | Time | Rank | Time | Rank | Time | Rank | |||
TPE-1 | Chen Chin-San Chang Min-Jung |
Two-man | 1:02.77 | 30 | 1:03.83 | 32 | 1:02.91 | 32 | 1:02.96 | 33 | 4:10.97 | 33 |
Sled | Athletes | Event | Run 1 | Run 2 | Run 3 | Run 4 | Total | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Time | Rank | Time | Rank | Time | Rank | Time | Rank | Time | Rank | |||
TPE-1 | Chen Chin-San Chen Chin-Sen Hsu Kuo-Jung Chang Min-Jung |
Four-man | 1:00.31 | 27 | 1:00.45 | 26 | 1:00.52 | 25 | 1:00.66 | 26 | 4:01.94 | 26 |
Figure skating
- Men
Athlete | SP | FS | TFP | Rank |
---|---|---|---|---|
David Liu | 15 | 19 | 26.5 | 17 |
gollark: Your lack of further complaint has been interpreted as a definite opt-in!
gollark: <@!330678593904443393> I'll take your complaints as consent to harvest your data utterly for neural network training.
gollark: The closer you pass by a piece, the more distance quota it takes.
gollark: Anyway, each piece can move some total distance in a line each turn defined by what piece it is, and if there is a piece which can block it near the path it'd take, it uses more of that distance quota to move on that path.
gollark: No, it's still turnbased.
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