Chesquerque
Chesquerque is a chess variant invented by George R. Dekle Sr. in 1986.[1][2] The game is played on a board equaling four Alquerque boards combined, and like Alquerque, pieces move along marked lines (9×9) to the points of intersection (81 points). All the standard chess pieces are present, plus one additional pawn and one archbishop fairy piece per side. The pieces move in ways specially adapted to the Alquerque-gridded board.
Chesquerque was included in World Game Review No. 10 edited by Michael Keller.[3]
Game rules
The illustration shows the starting setup. White moves first and the object is checkmate. Other standard chess conventions apply as well, but piece moves[4] are specially adapted to the Alquerque-gridded board. Pieces move only along marked lines, and rest on the points of intersection.
Piece moves
- A rook moves orthogonally any number of points in a straight line. A rook on a point having one or more diagonal connections can also move one step diagonally.[lower-alpha 1]
- A bishop on a point having one or more diagonal connections moves diagonally any number of points in a straight line. A bishop can also move one step orthogonally.[lower-alpha 2]
- The queen moves as a Chesquerque rook and a Chesquerque bishop.
- The king moves one step as a Chesquerque queen. When castling, the king slides three points' distance whether castling kingside (0-0) or queenside (0-0-0).
- A knight on a point having no diagonal connections moves in the pattern: one step orthogonally, followed by one step diagonally outward.[lower-alpha 3] A knight on a point having one or more diagonal connections moves in the pattern: one step diagonally, followed by one step orthogonally outward. Unlike a chess knight, the Chesquerque knight may not jump an intervening man.
- The archbishop moves as a Chesquerque bishop and a Chesquerque knight. On a single turn it may move as only one of those pieces—not both.
- A pawn on a point having no diagonal connections moves and captures one step forward.[lower-alpha 4] A pawn on a point having one or more diagonal connections moves one step straight forward, and captures one step diagonally forward.[lower-alpha 5] As in chess, pawns may optionally advance two steps straight forward on their first move, en passant captures are possible, and promotion occurs at the last rank.
See also
- Alquerque
- Also by George Dekle:
- Masonic Chess
- Triangular Chess—a variant with triangular cells
- Tri-Chess—a three-player variant with triangular cells, chancellors and cardinals
- Trishogi—a shogi variant with triangular cells
- Hexshogi—a shogi variant with hexagonal cells
Notes
- A Chesquerque rook moves the same as the dragon king in shogi.
- A Chesquerque bishop moves the same as the dragon horse in shogi.
- The same as a horse in xiangqi.
- The same as a pawn in shogi.
- The same as a pawn in chess.
References
- Pritchard (1994), p. 51
- Pritchard (2007), p. 195
- Keller, Michael, ed. (June 1991). "A Panorama of Chess Variants". World Game Review. No. 10. Michael Keller. ISSN 1041-0546.
- "Chesquerque/Comments". The Chess Variant Pages. 2006-12-22. Retrieved 2012-08-13.
Bibliography
- Pritchard, D. B. (1994). The Encyclopedia of Chess Variants. Games & Puzzles Publications. ISBN 0-9524142-0-1.
- Pritchard, D. B. (2007). Beasley, John (ed.). The Classified Encyclopedia of Chess Variants. John Beasley. ISBN 978-0-9555168-0-1.
External links
- Chesquerque by Peter Aronson, The Chess Variant Pages