Cabela's Big Game Hunter 4

Cabela's Big Game Hunter 4 is the third sequel to the original Cabela's Big Game Hunter. It was developed by Elsinore Multimedia Inc. and published by Activision in 2000.

Cabela's Big Game Hunter 4
"Cabela's Big Game Hunter 4" cover art
Developer(s)Elsinore Multimedia Inc.
Publisher(s)Activision
Platform(s)Windows
Release
  • NA: September 12, 2000
Genre(s)Sports

Reception

AllGame gave the game a score of three stars out of four, saying that it "does a good job of simulating actual hunts and hopefully the series will evolve into full use of 3D graphics, which would drastically improve the overall presentation. Even with the basic graphics, it's still fun to play and because you have the capability to create your own land, it allows you to get more involved. Those aspects, combined with the exceptional number of animals from which you can choose and the multitude of game settings, provide for a very good hunting simulation."[1]

gollark: Plus, it restricts the available codepoint range mildly.
gollark: In some cases UTF-16 is better, such as when encoding Chinese text without English bits or anything, but a general purpose compression algorithm compresses both to basically the same size anyway.
gollark: And for representing most text it's much less efficient than ÜTF-8.
gollark: It *seems* fixed-width, so people will go around programming as if it is, but actually it isn't and stuff can take multiple, er, code units, thus bugginess.
gollark: UTF-16 is incredibly bees!

References

  1. Crooks, Clayton. "Cabela's Big Game Hunter 4 - Review". AllGame. Archived from the original on November 14, 2014. Retrieved February 3, 2016.
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