Break Dance
Break Dance (also known as Breakdance) is a Commodore 64 rhythm game that relies on players making dancing moves that resemble the classic game Simon says.[3] The game capitalized on early 1980s-era b-boying, which was a popular trend in American culture.[5] The game was inspired by the films Flashdance and Beat Street.[6]
Break Dance Breakdance | |
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European cover art of Break Dance | |
Developer(s) | Beck-Tech[1][2] |
Publisher(s) | |
Designer(s) | Stephen Beck |
Platform(s) | Commodore 64[3] |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player[4] Multiplayer[4] |
Gameplay
A computer character performs a pattern of five break dancing moves that must be copied by the player. One new move is added to every round, making the game more complicated as the player progresses through each stage.[3]
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gollark: ++exec ```print("Potato OS")```
gollark: Okay, ignoring...
gollark: ++exec ```print("Potato OS")```
gollark: Ah, there we go.
See also
References
- "Additional game release information". GameFAQs. Retrieved 2011-03-25.
- "Developer information". Allgame. Retrieved 2011-03-26.
- "Platform information". MobyGames. Archived from the original on 2010-09-05. Retrieved 2011-03-26.
- "Stadium 64 - Manuals Archives". Stadium 64. Archived from the original on 2011-08-26. Retrieved 2011-03-25.
- "Developer information". In the 80s. Retrieved 2011-03-26.
- Onosko, Tim (1985). Steve Beck: Renaissance Man of the Future. Commodore Microcomputers.
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