Bored of the Rings (video game)

Bored of the Rings is a text adventure game released by Delta 4 in 1985 for several computer systems[1] written using The Quill.[1][2] It was also released by CRL Group. The game is inspired by, but not based on, the Bored of the Rings parody novel published by Harvard Lampoon.[3] The earlier game The Hobbit is also parodied. It was followed by a prequel in the same spirit, The Boggit.[1]

Bored of the Rings
Developer(s)Delta 4
Publisher(s)Delta 4, CRL Group
Designer(s)Fergus McNeill
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum, BBC Micro
Release1985
Genre(s)Text adventure game
Mode(s)Single-player

Plot

Fordo the Boggit, Spam, Pimply and Murky must take the Great Ring to Mount Gloom.

Gameplay

The game is a standard text adventure with static background graphics in some locations. It was split into three parts with parts two and three requiring password input to access.[4]

Reception

Zzap!64 thought the game was extremely funny but somewhat limited in terms of gameplay. It was given an overall rating of 78%.[5]

gollark: ... amazingly, people are *not always available to hear your every request*!
gollark: Fine...
gollark: Wait, string.dump could work, I guess.
gollark: I originally tried `load` with an env table for the sandbox, but that failed horribly for some reason. Basically, while functions I explicitly redefined were fine, anything depending on them kept the old values somehow.
gollark: That kind of makes sense. Is there a way around that other than pcalling it?

References

  1. Bored of the Rings at SpectrumComputing.co.uk
  2. Sinclair User 7.85, page 96 Archived 2007-08-12 at the Wayback Machine
  3. Sinclair User, 12.85, page 66 Archived September 12, 2007, at the Wayback Machine
  4. http://www.gb64.com/oldsite/gameofweek/14/gotw_boredofrings.htm
  5. "Redirecting".
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