Bone, Idaho

Bone is an unincorporated community in Bonneville County, Idaho, United States. Bone is located near the Bingham County line and Willow Creek 17 miles (27 km) southeast of Idaho Falls.[2] As of 2006, the community had two permanent residents and one business, the Bone Store; its population increases during ranching season.[3] The store closed in 2017, but opened in 2020 under new management and a new name.

Bone, Idaho
Bone, Idaho
Bone, Idaho
Coordinates: 43°18′45″N 111°47′43″W
CountryUnited States
StateIdaho
CountyBonneville
Elevation
6,073 ft (1,851 m)
Population
 (2006)
  Total2
Time zoneUTC-7 (Mountain (MST))
  Summer (DST)UTC-6 (MDT)
Area code(s)208, 986
GNIS feature ID396161[1]

History

Bone was founded by Orion Yost Bone, who opened the first Bone Store in the early 1900s. The original store burned down in 1945 and was rebuilt and relocated.[4] Bone was the last community in Idaho to receive telephone service, which it did not get until 1982.[3]

gollark: HOW?!
gollark: WHY(JIT) is capable of arbitrary IO.
gollark: Er, you'd need to sandbox it.
gollark: ```python#!/usr/bin/env python3import argparseimport subprocessimport randomimport stringparser = argparse.ArgumentParser(description="Compile a WHY program using WHYJIT.")parser.add_argument("input", help="File containing WHY source code")parser.add_argument("-o", "--output", help="Filename of the output executable to make", default="./a.why")parser.add_argument("-O", "--optimize", help="Optimization level", type=int, default="0")args = parser.parse_args()def randomword(length): letters = string.ascii_lowercase return ''.join(random.choice(letters) for i in range(length))def which(program): proc = subprocess.run(["which", program], stdout=subprocess.PIPE) if proc.returncode == 0: return proc.stdout.replace(b"\n", b"") else: return Nonedef find_C_compiler(): compilers = ["gcc", "clang", "tcc", "cc"] for compiler in compilers: path = which(compiler) if path != None: return pathdef build_output(code, mx): C_code = f"""#define QUITELONG long long intconst QUITELONG max = {mx};int main() {{ volatile QUITELONG i = 0; // disable some "optimizations" that RUIN OUR BEAUTIFUL CODE! while (i < max) {{ i++; }} {code}}} """ heredoc = randomword(100) devnull = "2>/dev/null" shell_script = f"""#!/bin/shTMP1=/tmp/ignore-meTMP2=/tmp/ignore-me-tooTMP3=/tmp/dont-look-here cat << {heredoc} > $TMP1{C_code}{heredoc}sed -e '1,/^exit \$?$/d' "$0" > $TMP3chmod +x $TMP3$TMP3 -x c -o $TMP2 $TMP1chmod +x $TMP2$TMP2exit $?""".encode("utf-8") with open(find_C_compiler(), "rb") as f: return shell_script + f.read()input = args.inputoutput = args.outputwith open(input, "r") as f: contents = f.read() looplen = max(1000, (2 ** -args.optimize) * 1000000000) code = build_output( contents, looplen ) with open(output, "wb") as out: out.write(code)```
gollark: I mean, it uses (y, x) coordinates, if I remember correctly!

References

  1. U.S. Geological Survey Geographic Names Information System: Bone, Idaho
  2. Idaho Official State Highway Map (Map). Idaho Transportation Department. 2009.
  3. Woodward, Tim (September 19, 2006). "Destination Idaho: Bone, pop. 2: 'a little piece of heaven'". Idaho Statesman.
  4. Arrin Newton, Brunson (December 28, 2004). "Idaho store frozen in time". Salt Lake Tribune. Retrieved 3 July 2017.



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