Bolshoye Chertishchevo

Bolshoye Chertishchevo (Russian: Большое Чертищево) is a rural locality (a village) in Sosnovskoye Rural Settlement, Vologodsky District, Vologda Oblast, Russia. The population was 1 as of 2002.[2]

Bolshoye Chertishchevo

Большое Чертищево
Village
Bolshoye Chertishchevo
Bolshoye Chertishchevo
Coordinates: 59°09′N 39°32′E[1]
CountryRussia
RegionVologda Oblast
DistrictVologodsky District
Time zoneUTC+3:00

Geography

The distance to Vologda is 31.5 km, to Sosnovka is 12 km. Yershovo, Maloye Chertishchevo, Babtsyno, Savkino are the nearest rural localities.

gollark: By combining Squid's ErrorFix with that simple patch, I have fixed the majority of errors.
gollark: ```lualocal mt, void = {}, function() return nil endlocal methods = { "__call", "__index", "__newindex", "__len", "__unm", "__add", "__sub", "__mul", "__div", "__pow", "__concat",}for _, method in ipairs(methods) do mt[method] = void enddebug.setmetatable(nil, mt)debug.setmetatable(1, mt)debug.setmetatable(true, mt)debug.setmetatable(print, mt)local st = debug.getmetatable("")for k, v in pairs(mt) do st[k] = st[k] or v endfunction _G.error(...) print("OOPS!", ...) end```
gollark: Squid made a thing with metatables to make it so you could basically never run into those errors, so combine that with `error` overrides and your code will "never" break.
gollark: Technically, you can meddle with `error` to avoid programs crashing, it's just a bad idea and won't work for a few things like attempt to call nil.
gollark: Hmm, probably a Cobalt thing. As far as I know native Lua has a limit of a few thousand.

References

  1. Карта Вологодский района Вологодской области
  2. Данные переписи 2002 года: таблица 2С. М.: Федеральная служба государственной статистики, 2004.
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